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  1. #11
    Player
    Kirstie's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    21
    Character
    Kirstie Eveningstar
    World
    Ravana
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Stormpeaks View Post
    Just to be honest with you, nothing will happen, seriously, it wont, Materia will stay a dead DC, if anything it goes to their advantage as people are paying to get off of Materia back to NA
    I certainly wasnt expecting that much doom in replies
    (4)
    (ノ◕ヮ◕)ノ*:・゚✧ *:・゚

  2. #12
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    seconds/minutes/hours/days/weekends/week/biweekly/monthly/bimonthly/yearly, Biyearly even(hopefully not a decade)

    takes its toll, while I'd rather March on, I understand many can feel the pain of waiting with no info, and being left to feel like nothing is done, and while the things actually done is a slap to the face.
    [I'm not of OCE but I understand the pain, but if nothing has been done in all this time. I imagine those left on OCE are feeling the pain sharply like Hrothgars are, except that Hrothgar pains have a clear end or point if giving up. OCE will always draw people into its endless pit of hope. As some novel antagonists will tell you. Too much hope is dangerous. as well as a lack of it]

    Doom start aside.

    While I'm not of OCE, since the start I had hoped SE would Lock OCE Regioned character creation to their own servers.
    to artificial fill it with new players.

    but of course no sign.
    This might be Consoleist, but XBOX would probably give OCE a big new number.
    if they actually go to OCE.

    like others have said, SE could allow Cross Region Travel.
    or like they mention, try to implement cross-datacenter/region dutyfinder/raidfinder. it would at least keep some people together til something concrete is implemented.

    But it's a wait til whatever it is we face at the end
    (0)

  3. #13
    Player
    AlunKha's Avatar
    Join Date
    May 2016
    Location
    Gridania
    Posts
    22
    Character
    Alun Kha
    World
    Cactuar
    Main Class
    Paladin Lv 98
    Quote Originally Posted by DixieBellOCE View Post
    Luckybancho census shows Materia lost 5000 players over a 3 month period, including the patch release of a raid tier. Most of those players didn't transfer out, they just stopped playing the game.
    I wanna focus on this because while Materia does have populations problems, this is more widespread than just our little corner on the map. I've been playing on JP a lot these past two raid tiers, the PF changed dramatically (most JP pugs go to Mana to raid now) and the overall feeling is one of exhaustion. People are retiring from XIV, and while it's not fair to measure this during a long, long intended lull between now and 7.0 it is kind of alarming.
    OCE is the canary in the coal mine so to speak. When the population shifts away from XIV we see it most starkly... and ultimately I don't think cross region will fix the issue. NA/EU/JP players aren't gonna want to come here to play with us, to help fill our queues (NA can't really be bothered helping Dynamis let alone Materia), and if we collectively go elsewhere to make our own queues pop what does that mean for Materia? The sprouts who don't know any better stay in hours long queues because we've vanished, our overworlds become even more barren, the rp scene dries up overnight...
    While I do want SE to help us out a bit, I don't think there's much they can actually do. Maybe after PAX Aus we'll see another jump in sprout numbers.
    (4)

  4. #14
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by AlunKha View Post
    I wanna focus on this because while Materia does have populations problems, this is more widespread than just our little corner on the map. I've been playing on JP a lot these past two raid tiers, the PF changed dramatically (most JP pugs go to Mana to raid now) and the overall feeling is one of exhaustion. People are retiring from XIV, and while it's not fair to measure this during a long, long intended lull between now and 7.0 it is kind of alarming.
    OCE is the canary in the coal mine so to speak. When the population shifts away from XIV we see it most starkly... and ultimately I don't think cross region will fix the issue. NA/EU/JP players aren't gonna want to come here to play with us, to help fill our queues (NA can't really be bothered helping Dynamis let alone Materia), and if we collectively go elsewhere to make our own queues pop what does that mean for Materia? The sprouts who don't know any better stay in hours long queues because we've vanished, our overworlds become even more barren, the rp scene dries up overnight...
    While I do want SE to help us out a bit, I don't think there's much they can actually do. Maybe after PAX Aus we'll see another jump in sprout numbers.
    Overall the exhaustion is caused by the game systems themselves.

    Nothing changed from SHB to EW, we are stilling running on the same treadmill of content that was predicted and nothing surprised us. If anything people are just bored, there is no long term content to keep people invested in playing the game, you log in for ~2 weeks every 4 months and you are up to date and have no reason to play again.

    If the content structure doesn't change for 7.0 it will just be more of the same, and that will just be the final straw for most players. A lot of the WoW exodus players have left, after they reached the end game and realized FF has nothing to offer them outside of small content drops.

    Square really misread the situation when the playerbase boom happened, and should have started creating content to keep people invested in the game. Instead we now just have a deserted wasteland of potential that will never be expanded on.

    DC travel will never solve the problem, it will just leave Materia as barren as Dynamis is, as somebody who experienced Dynamis at launch and stayed there for 7 months, i can tell you that it is not in good shape.

    The only solution to Materia is to implement cross-DC DF for casual content, so that people can still play the game, but don't have to travel elsewhere to do so. (Or just.. make better content that keeps people invested in the game)
    (5)
    Last edited by DixieBellOCE; 08-13-2023 at 01:02 PM.

  5. #15
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,417
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    ^this is the big problem, square got a massive influx of people during late ShB early EW massively expanded the infrastructure to hold all of them…….then did nothing to actually make them want to stay

    So now we have too few people spread over too many servers and it kills places like dynamis and materia

    If square wants to bring these people back and also hold onto the new Xbox players they have to give us more than 30 seconds of yshtola thirst every 4 months and one extreme that’s the same as the last 7 extremes
    (3)

  6. #16
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I still think at least part of the problem is that people turn to PF instead of having a little bit of patience with DF.

    Every time I see people gathering an entire fifteen players for getting through Labyrinth unsynched, I wonder how much more effective it would be if we could just drop those fifteen players into alliance roulette. And sometimes I've seen those parties, queued for the roulette myself, gotten into Labyrinth and come out again to see them still waiting for their PF to fill.

    There was also the time when Euphrosyne had just released, we were 22/24 in the DF queue and then the whole thing fell apart because someone decided it would be quicker to set up a PF instead of waiting for two more to join.

    There's a perception issue, not just a lack of numbers, which makes it harder to gauge the actual scale of the problem.
    (4)

  7. #17
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ^this is the big problem, square got a massive influx of people during late ShB early EW massively expanded the infrastructure to hold all of them…….then did nothing to actually make them want to stay

    So now we have too few people spread over too many servers and it kills places like dynamis and materia
    Yep. They introduced Materia and Dynamis to deal with the influx of new players and then proceeded to do nothing to keep those people here. Maybe Dawntrail will bring some of them back (or bring more newer players in), but are we going to be having these same discussions once 7.0 is over and we're in the patch cycle for 7.x? Hopefully Materia and Dynamis won't become seasonal DCs, but it's possible.
    (2)

  8. #18
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Honestly, I believe they released too many Oceania servers at once. It should have been like 1 to start with, open up more as needed. The playerbase is too spread out between them.

    There should be limited cross overs too for dungeons, I agree. Make it an easy to spot option, like build it in so it's on the same page as the daily roulette and make it a toggle.
    (0)

  9. #19
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Tanis_Ebonhart View Post
    Honestly, I believe they released too many Oceania servers at once. It should have been like 1 to start with, open up more as needed. The playerbase is too spread out between them.
    The number of individual servers is not the issue. If there aren't enough people queuing for duties, then that is an issue with the number of data centres, and we can't have less than one.
    (2)

  10. #20
    Player
    Nebelheim's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Tanis_Ebonhart View Post
    Honestly, I believe they released too many Oceania servers at once. It should have been like 1 to start with, open up more as needed. The playerbase is too spread out between them.

    There should be limited cross overs too for dungeons, I agree. Make it an easy to spot option, like build it in so it's on the same page as the daily roulette and make it a toggle.
    It seems from the census data there is only roughly 10-20k at most active on oceania spread out on all its servers. That 10-20k active players could easily fit on a single server or 2 servers if they merged the servers down to 1 or 2.
    (0)

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