I completely agree. I always pitched the idea of having an ilevel sync that's basically the max ilevel possible for when that particular piece of content released, but I wouldn't mind a hard pass on older content if syncs aren't ideal.

Either way, part of the reason players loathe content like LotA, cheese aside, is because of how boring it is due to being able to not see like 70% of all the mechanics. This will bring some spice back to it, especially for players that started after the release of HW.