Yes please! I want new players to experience all the major boss fights as they should be. Endsinger especially, but also Thordan, Nihogg, Shinryu, Tsukuyomi, Titania, Innocence, Hades, and the Warrior of Light.

Yes please! I want new players to experience all the major boss fights as they should be. Endsinger especially, but also Thordan, Nihogg, Shinryu, Tsukuyomi, Titania, Innocence, Hades, and the Warrior of Light.
I absolutely agree. The only way newbies get to fully experience the fight is if the party agrees to stop dpsing at certain points. It makes me sad that other players are getting robbed of the full experience. I wish they’d have a better sync for Thordan, Shinryu and Hades too.

Adding my voice to the chorus.
And not even just to Endsinger either. Crystal Tower raids have been far too crushed under iLv Sync (or lack thereof) for years. I've heard that even in Aglaia you can now skip the Scales mechanic entirely.
Something needs to be done to ensure encounters play as intended instead of being wholly skipped over. It ruins the experience for veterans and newbies alike.
1000% this please do it should be experienced the way we did it at launch or at least close to that
I think that all of the story content needs ilvl sync (and, honestly, raids as well) by default. But this one needs it especially badly.

Please add this ilvl sync to the capstone fights of each expansion. It would be nice to have it for the alliance raids too.
I've been playing this game for such a long time, they will announce the implementation in 4 years 2027 Las Vegas Fanfest, just like the alliance roulette fix.
Unless someone meet with Yoshi-p in person and ask for it.


The wild thing is that when they revamped Ultima Weapon into its own instance they understood this and gave it the ilvl sync it deserved. Why hasn't this happened for the other capstones?

I definitely agree with this, for all expac storyline bosses!

I strongly agree with this sentiment. Fights do not have to remain as difficult as they were blind on launch day, but they should at least feel impactful and the length of the duty should always allow the story elements and voiced dialog to be experienced in full.
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