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  1. #1
    Player
    AstutePenguin's Avatar
    Join Date
    Aug 2023
    Posts
    2
    Character
    Beet Valley
    World
    Hyperion
    Main Class
    Dancer Lv 90

    Endsinger Battle Might Need ilvl Sync

    The Endsinger battle can end before the Scions finish their buffs. It takes the wind out of the sails of the fight that is supposed to be the culmination of almost 10 years of story.

    If the ilvl were synced down to 560 or if the boss became invulnerable after the phase with adds, I believe that could help solve the problem I am seeing.
    (130)

  2. #2
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I agree. Same goes for pretty much every Trial in the game, especially x.0 endbosses.

    Only 2.0's endboss functions well (doesn't undersell the story surrounding it) now and that's because it has a tight ilvl sync and was the most recently scripted encounter with the current job potencies in mind.

    Every Trial should at least last through a full loop of the boss's attack pattern, the battle music in the final phase and ~40% longer than the most recent dungeon boss.

    If they ever rebalance encounters like this, they can give longevity to the fixes by applying traits to jobs that are only available at certain level ranges so that the potencies of actions are tuned properly at each level range.

    E.g., PLD's 1-2-3 was originally 150 -> 200 -> 260 at 50 patch 2.0; the same combo was boosted to 200 -> 300 -> 350 at 50 by patch 5.0, mostly to balance it for level 80. To prevent PLD from destroying level 50 content in patches after 5.x they simply could have added a level 71 trait for PLD that buffed their 1 2 3 to the appropriate values so it's in effect for the new parts of game but not trivializing the old parts as much.
    (30)

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,515
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Has been posted before and I agree everytime.

    Thordan, Shinryu, Hades and Endsinger need an ilv sync.

    Furthermore, if we want Thordan to not be virtually impossible to fail when standing in every single bad and failing every mechanic, then he needs a rescale. Unsure if Shinryu needs it, havent tried it in a while.
    (29)

  4. #4
    Player
    Hysteria-XS's Avatar
    Join Date
    Jun 2021
    Posts
    4
    Character
    Archibald Blacke
    World
    Twintania
    Main Class
    Red Mage Lv 90
    Agree with all of this, these are the capstone fights to the expansion stories and need to have built in protection from skipping the narrative moments. Having to hold back from doing damage in Endsinger so new players can see the prayer scene seems like a massive oversight.
    (12)

  5. #5
    Player
    Morphiana's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Morphiana Blackheart
    World
    Balmung
    Main Class
    Gladiator Lv 100
    All of the trials need their max ilvl reduced, every single one. It's not fun even as a veteran just steamrolling a fight like I'm using Gamegenie back in the day.

    The capstone final fights however, must have their max ilvl reduced, almost to the minimum. These are supposed to be moderate in difficulty at best, no one wants a final boss you just obliterate in any game it is such a let down then add to the fact that newbies are forced to skip entire parts of the fight due to high DPS, it's just sad.

    The community loves the story, how could SE let this problem get so bad and linger for so long?
    (22)

  6. #6
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    653
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    I can't agree more, they finally fixed that with praetorium (by far my worst experience in the game, I felt like I was robbed of the final part of that story). They should do something for Endsinger.
    (10)
    Last edited by CNitsah; 08-05-2023 at 12:32 AM.

  7. #7
    Player
    kkensaki's Avatar
    Join Date
    Jul 2021
    Posts
    1
    Character
    Kasumi Kensaki
    World
    Marilith
    Main Class
    White Mage Lv 90
    I agree with this. The fight ends before all the dialogue finishes and new players will miss the cutscene unless the group agrees to lower damage. There are several other trials that have this issue too, so it makes sense to add a max ilvl reduction to other trials such as Thordan, Shinryu, and Hades. These trials have gotten way too easy.
    (11)

  8. #8
    Player
    Aosha's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    440
    Character
    Aosha Koz'ain
    World
    Odin
    Main Class
    Paladin Lv 100
    Definitely needs a sync of some kind. Blasting through the fight kinda kills the impact.
    (10)

  9. #9
    Player
    Ternallion's Avatar
    Join Date
    Aug 2023
    Posts
    1
    Character
    Adryn Ternallion
    World
    Cactuar
    Main Class
    Dark Knight Lv 90
    Couldn't agree more. If you're a sprout going through the entire MSQ just to miss one of the most climactic moments in the game, it'd screw up the whole experience.
    (11)

  10. #10
    Player
    VallyVal's Avatar
    Join Date
    Aug 2023
    Posts
    1
    Character
    Inuq Caze
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    Agreed - and should be expanded across most content. Entire phases of fights get skipped because of iLvl sync. Endsinger, Thordan, and Hades are the most important of these, but even in other new content, like Myths of the Realm, you can finish Nald'thal before he even does his balance mechanic.
    (12)

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