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  1. #1
    Player
    AnOpinionWithNoName's Avatar
    Join Date
    Aug 2020
    Posts
    1
    Character
    Iktis Rotte
    World
    Omega
    Main Class
    Reaper Lv 90

    Imperial MagiTek Weapons Problems

    Good evening.

    First, the gauge textures on those weapons are all over the place in terms of quality. For reference, here are the RPR and the SGE weapons; It's clear that they've not received the same amount of care. They're also not the only examples, so if SE ever decides to address this, they should review all Imperial MagiTek weapons.

    https://freeimage.host/i/HZLKd4S

    https://freeimage.host/i/HZLKwwG

    Second, the GNB weapon of this variety has no rotating teeth, which is quite baffling considering the DRK one does.

    I know the newest WAR circular saw weapon also stops spinning after drawing the weapon and I've heard it being told that it was intentional, perhaps the same stands for the Imperial MagiTek GNB weapon but... For both cases... Why?

    Either way, that's the two issues I wanted to bring up. I do hope someone will notice.
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    Last edited by AnOpinionWithNoName; 08-02-2023 at 11:17 PM. Reason: Fiddling With Links/Images

  2. #2
    Player
    Malganis_L's Avatar
    Join Date
    May 2023
    Posts
    29
    Character
    Malganis Lefay
    World
    Alpha
    Main Class
    Paladin Lv 82
    not necessarily

    Most likely they use a standardized texture size. As Sage weapons have only 4 times the same >small< model while scythe have at least 3-4 times the amount of stuff going on that needs to fit on texture sheets, therefore details end up having only 1/4 of the pixel count on the scythe, therefore it would makes sense that one of the weapons comes out alot more blurry than the other one
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