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  1. #11
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by TaleraRistain View Post
    Long lasting for who though?

    Take the relics. I am in the camp that would like more specific objectives. I don't want them too limited (the timeworn step) but this current iteration feels a bit broad to me. So I bring that feedback about it to SE where I can.

    But I can't deny that it is content that we can make as long lasting or short lasting as we want to. We can pursue one relic or some relics or all the relics. We can choose the method we gain our tomestones. So in the context of the larger playerbase it is something we have the power to make long lasting or short lasting and the design has more widespread accessibility. I've seen people on the forums here and other places in social media who are very happy with this step. It's not my personal cup of tea design wise so I'll get my relics fairly quickly (I already have 9) and then either choose to engage with something else or meader my way to other games here and there.
    You can literally get 1500 tomestones in 2 hours by doing hunt trains, you seem to be under the idea that slowing yourself down on purpose somehow makes it challenging or interesting, it really isnt, also "challenging for who ?" for the people that want a challenge ? who else ?

    Quote Originally Posted by AwesomeJr44 View Post
    You have to keep in mind that Striker doesn't actually do current content, he only does old content. Thus he will not understand where you're coming from as he still has 'years of content' backlogged for him.
    I mean I guess that makes sense yeah, if you dont do current content and you slow yourself down to extremes, then you will indeed have infinite content because you are slowing down content consumption extremely, by literally doing nothing or barely anything at all
    (17)
    Last edited by Stormpeaks; 08-04-2023 at 05:34 AM.