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  1. #1
    Player
    Eisi's Avatar
    Join Date
    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Thanks for the answer!

    Would you agree with me if I said that JP uses rewards more as excuses to play content while NA uses content as a means to get rewards? So different culturally informed incentives?

    Or would that be a stupid statement?
    (2)

  2. #2
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    486
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I'm right with ya. I think CC's super fun, and I'm always a bit bummed whenever I feel like playing ranked that I can't, especially if I didn't get up to the try-hards' range early enough in the season. I think it'd help if they got rid of unranked at some point. Include some things to make it as painless for players to try as possible, like an option to hide rank from themselves/others, give an option to try other jobs at different ranks and maybe used special events to get people 'over the hump' of the initial steeper learning curve and social pressure, like mogtomes get Rival Wings popping.

    Quote Originally Posted by Eisi View Post
    Thanks for the answer!

    Would you agree with me if I said that JP uses rewards more as excuses to play content while NA uses content as a means to get rewards? So different culturally informed incentives?

    Or would that be a stupid statement?
    JP players also tend to play something just because it's there, but not out of like some kind of "humanity climbed Mt Everest because it's there", more of a "the chef made the meal for you this way, so it'd be rude to add salt without at least giving it an honest try" way.

    This is kinda bull because people are people and we're all different, but that's sort of another aspect of their culture. Ranked is probably mostly more popular there just because they're all concentrated in the same time zone with similar schedules and (completely guessing at this point) possibly fewer competitors appealing the broader marketplace of folks interested in this sort of game on the magnitude of FFXIV.
    (1)
    Last edited by Post; 08-02-2023 at 03:45 AM.