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  1. #1
    Player
    Rychu's Avatar
    Join Date
    May 2023
    Posts
    107
    Character
    Damian Ravenhold
    World
    Cactuar
    Main Class
    Red Mage Lv 100

    From Meleewalker to Meleetrail

    Copium that them adding a new caster has them realize how fucked the role is with the current fight design, but I doubt it. Also feels bad to be a phys ranged, insane that they will still only have 3 job options for another 3+ years
    (10)

  2. #2
    Player
    WiccaP's Avatar
    Join Date
    Jan 2022
    Posts
    116
    Character
    Nyxis Jomalah
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    As a mch main, it does kind of suck. They've acknowledged that physical ranged needs to be reworked, and adding a ranged physical would have given them to rebalance and really look at the role and how it fits into current game play. And sometimes it feels like they know what the problems are with the role but don't care enough to fix it
    (6)

  3. #3
    Player
    Rychu's Avatar
    Join Date
    May 2023
    Posts
    107
    Character
    Damian Ravenhold
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Yeah honestly I wouldn't be surprised if they consolidated the phys ranged and caster role into one Ranged role just so that people would stop asking about it. Maybe bring back the idea of some phys ranged have cast times but make it like pvp bard and machinist where they can move through the entirety of the cast to provide some uniqueness from casters. Idk im just spitballing here
    (2)

  4. #4
    Player
    WiccaP's Avatar
    Join Date
    Jan 2022
    Posts
    116
    Character
    Nyxis Jomalah
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    I've been a mch main since HW with dragoon being my alt, and there's a lot about the old kit that I miss. I didn't mind being a gun mage, I miss the utility and turrets of past iterations.
    I've level almost every melee, except monk, and melee downtime is overly exaggerated. Almost every melee has a ranged attack and while its a drop in dps its negligible in the overall. I find ppl who complain the most about downtime are the players who run out of melee and never once use their ranged ability. And this became even more apparent with Endwalker and the massive hit boxes.
    (5)

  5. #5
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    I'm a little bummed its not a new phys range just to even out roles 4 range 4 caster but then we would have gotten a phys range every other expac
    HW,ShB,DT
    so I'm alright with a new Scouting DPS
    (3)

  6. #6
    Player
    WiccaP's Avatar
    Join Date
    Jan 2022
    Posts
    116
    Character
    Nyxis Jomalah
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    They could have still done scouting gear with ranged physical. Ninjas already share some gear pieces with the role as they are both dex based. I'm all for scouting gear but we just got a melee last expansion. So 2 back to back expansions with melee.
    (2)

  7. #7
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,624
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rychu View Post
    Copium that them adding a new caster has them realize how fucked the role is with the current fight design, but I doubt it. Also feels bad to be a phys ranged, insane that they will still only have 3 job options for another 3+ years
    I mean, I understand their reasoning since there hasn't been a new caster DPS since Stormblood. But yeah, feelsbad to be rphys those days. I do hope they seriously fortify the role in meleetrail copium, else it's gonna be a disaster.

    Quote Originally Posted by WiccaP View Post
    I've been a mch main since HW with dragoon being my alt, and there's a lot about the old kit that I miss. I didn't mind being a gun mage, I miss the utility and turrets of past iterations.
    What I do miss the most is the ammo system (because who needs a non branching bland melee combo on a job that had a following of proc/priority enjoyers? what did we do to you square enix??), and the old wildfire that was a semi rng burst cramming all we had for 40% of our total output which was literally the job identity. Wildfire those days more like a static mildfire.
    (2)
    Last edited by Valence; 07-31-2023 at 02:48 AM.

  8. #8
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,878
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I really hope that they eliminate the arbitrary subdivision between ranged subtypes so that we can put these complaints to rest. There are six ranged jobs currently (excluding BLU) going on to seven next expansion. There's never been a lack of options for players who want to play at a distance, and it's always is the predominant playstyle in any MMO. Rather than pushing for eight ranged jobs, we really should be adding in more supports, which I hope will be in the next set of additions.
    (3)
    Last edited by Lyth; 07-30-2023 at 10:31 PM.

  9. #9
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    520
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Lyth View Post
    I really hope that they eliminate the arbitrary subdivision between ranged subtypes so that we can put these complaints to rest. There are six ranged jobs currently (excluding BLU) going on to seven next expansion. There's never been a lack of options for players who want to play at a distance, and it's always is the predominant playstyle in any MMO. Rather than pushing for eight ranged jobs, we really should be adding in more supports, which I hope will be in the next set of additions.
    I would prefer the new caster to be closer to BLM in terms of function. High damage low on on the utility scale.

    I want another caster that isn’t a Rez mage and therefore isn’t paying a tax so it can compete with black mage, when adding in a small amount of damage utility.

    Summoner used to compete once upon a time.

    I’m a little bummed with all the hype in the new melee job. It’s all the content creators are talking about.

    We just got a melee job, in an expansion that was heavily melee focused.

    I really want the developers to give casters some love.
    (5)

  10. #10
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    949
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Sequora View Post
    I would prefer the new caster to be closer to BLM in terms of function. High damage low on on the utility scale.

    I want another caster that isn’t a Rez mage and therefore isn’t paying a tax so it can compete with black mage, when adding in a small amount of damage utility.

    Summoner used to compete once upon a time.

    I’m a little bummed with all the hype in the new melee job. It’s all the content creators are talking about.

    We just got a melee job, in an expansion that was heavily melee focused.

    I really want the developers to give casters some love.
    To be fair, I think all the excitement is on the melee job because that is likely what was hinted at in the trailer. Given that the WoL is shown fighting with a sword in a pirate-looking outfit, I'd hazard a guess that Corsair is pretty likely and that's pretty exciting, at least for me. I'll be excited for the new caster when we actually know something about it besides the fact that it exists.
    (1)

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