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  1. #1
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    If magical ranged and physical ranged are merged, mobility ought to be equalized. If they're not, SMN should lose a ton of mobility to bring it more in line with RDM and BLM.

    You can even see in the job split to this day that mobility is valued at or near as high as pure damage just based on how SMN numbers are almost greater than RDM and BLM combined. Given that RDM and SMN do similar damage to DNC/BRD/MCH, it wouldn't be a stretch to see BLM and RDM vanish again with SMN hanging on by a thread like in Stormblood and (albeit lacking rdm obviously) later Heavensward.
    (2)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    If magical ranged and physical ranged are merged, mobility ought to be equalized. If they're not, SMN should lose a ton of mobility to bring it more in line with RDM and BLM.
    Why would they need to be equalized, though?

    No expansion has left Black Mage with the same relative mobility as Summoner. Ever. Despite being in the same Role. Originally, Ninja had far more mobility than Monk, despite being in the same Role.

    Is there really an issue with Jobs being different from each other, rather than all following the same template?

    Quote Originally Posted by Supersnow845 View Post
    You have such a clearer memory of ARR than I do it’s actually funny, I remember the worst parts of legacy, coils then everything after Midas, the rest of non coils ARR is like a hazy bleh for me so I’m always happy to defer to your opinion on this subject
    That was partly for HW, to be fair, as we didn't get Fending INT-Down until then. So slight hyperbole on my part. I should have said "Almost never," as Slashing was Fending only until 2.4 and INT Down Striking only until 3.0.
    (0)
    Last edited by Shurrikhan; 08-11-2023 at 12:12 PM.