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  1. #18
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ^i think that they need to fix this by actually going back to magic and phys ranged being distinct, not throwing them together into “ranged” and then balancing all ranged against the melees
    They could, but at that point, what excuse do they have for not again making Maiming the more bursty Melee, Striking the more sustained Melee, Scouting the bursty and high-utility but with even lower sustain Melee, etc.?

    Honestly, it kinda feels like the biggest problem was half-assing Scouting Melee in order not to piss off the Ranged classes that already had more choices at the time (3 vs. Melees' 2), or never developing a third sub-role of Ranged and then opening up the Gear Classes to increase available crossover and fine-tuning ("customization" if any of it in this game [still] actually had permissible gameplay impact).

    There's no reason why DEX and INT shouldn't be at least partly relevant to, say, MNK and SAM, STR and INT to NIN, INT and MND to BRD, DEX and MND to RDM, etc.
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    Last edited by Shurrikhan; 08-11-2023 at 11:40 AM.