Quote Originally Posted by Lyth View Post
Attendance checks are just there to ensure that every player present actually knows how to do the mechanic themselves. If you didn't have them, you could warm the floor for the entire fight and still clear. That's why story encounters don't generally have them.

Raises aren't 'healer skill expression'. I'm not sure where you got that idea from.
The punishment for people dying is already a damage loss. When Savage fights are current, you can't afford a whole lot of deaths because there's Enrage. Body checks just make progging a massive pain because unless everyone executes the mechanic perfectly, it's a wipe. It's why P8S was such a static killer. It's just arbitrarily making fights annoying without adding and meaningful difficulty.