Let's be honest with ourselves here: Reward Structure is trash in Variants. Either they beef it up and give us more stuff that's worth doing it for aside from Materia and an outfit/mount, or it's going to more dead content.
Let's be honest with ourselves here: Reward Structure is trash in Variants. Either they beef it up and give us more stuff that's worth doing it for aside from Materia and an outfit/mount, or it's going to more dead content.
I’m sure they will have proper rewards in 7.0 now that they have worked out the tech on the dungeons. I like them and I would like to see them become a roulette worthy of daily play so we have something different from the two Expert dungeons. I have high hopes for them!
That really is the only problem I have with variants at the moment, I do really enjoy running them and getting the story bits out of them, but the rewards are so little for them that there is no reason to return to them. Moreso because they seem to abandon them after launch, instead of adding something to the rewards of Sil'dih they went and added another separate dungeon with it's own currency for the same amount of rewards.
Player
after the current criterion I have no hope. But variant is fine.
Variant gives mounts, minions, and glams.
It's criterion that's shit.
Honestly was suprised by this. Can we at least get a unique opening boss for each path this time lol
You WILL play XIV only 1 day every 6 months, just play something else, that's what they want you to do!
Wonder if we can keep variant but cut out criterion for other gameplay content instead.
They honestly just need a better savage.
Having a copy paste extreme version where you can't make a single mistake isn't interesting.
You could replace that with an achievement that requires you to clear the extreme version in a limited amount of time and it would be more interesting.
I like variant and criterion, glad we're getting more.
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