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  1. #1
    Player
    TheRealMadruck's Avatar
    Join Date
    Nov 2016
    Location
    Limsa
    Posts
    191
    Character
    Firkmann Solksthalsyn
    World
    Goblin
    Main Class
    Archer Lv 30

    So My Prediction From 5 Years Ago About The 7.0 Job Proved True...

    https://forum.square-enix.com/ffxiv/...5.0-And-Beyond....

    Its almost like there is a pattern to the design SE does! I was told by several people in different avenues online "they won't put in a new melee dps so soon"...I predicted based on basic logic that SE would put in a sister job to NIN to share gear with based on other melee sharing gear.

    SE believes in balance. The entire theme behind FF14 and Final Fantasy can be summed down to the premise to balance. Take that to mind and you can easily see future aspects to FF14!

    Addition: Based on the Yoshi P TShirt on Fanfest...let me also break down some more logic. Look at the weapons the TMNT team uses. (Leo) Dual Katanas, (Donnie) bo staff, (Raph) Dual Sai, (Mikey) nunchaku. Out of every weapon listed here, which one of these weapons is not in game? Ninja use Dual Daggers and Katana in many forms with their weapons. We have casters that use two handed staffs(unless you think SE will have melee start using caster staffs as weapons lol), then whats left are nunchaku!

    I give it 99% the next job whatever it is called or implied is a "ninja" styled nunchaku user. I will also state that my prediction for this jobs influence since we are so close to Limsa with this expansion is Maxi from Soul Caliber type of job. Think Pirate Ninja...here is a link to this character to give you a idea of what I believe is coming! https://soulcalibur.fandom.com/wiki/Maxi
    (1)
    Last edited by TheRealMadruck; 07-29-2023 at 06:25 AM.
    I guess it's my fate as a Dark Knight. Soon, I won't even feel any remorse for my actions!-Cecil Harvey-FFIV DRK

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Ninja is the only dps without shared gear. It wasn't much of a stretch to guess that we would get another melee that will absolutely share gear with ninja.
    (15)

  3. #3
    Player
    TomsYoungerBro's Avatar
    Join Date
    Oct 2022
    Posts
    442
    Character
    Tim Brady
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Balance, but they add a job to a role that already has the most jobs. That is not balance.

    What they could've done is have a physical ranged share gear with Nin because they both use Dexterity anyway.
    (3)

  4. #4
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,773
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    might be true but its sure awful to have another boring melee job who's super "unique!!!" they share Ninja gear this time!
    melee jobs not sharing gear with each other just makes them all awkward to gear doesn't make them unique. Doesn't change the fact all don't really differ from gameplay other then rotation and even then that's questionable nowerdays.

    do we really need 6 melee dps jobs? honestly I'm already bored of the 5 we got. I'm happy about the Magic Job at least hopefully its not just a phys ranged in disguise like summoner and has actual mobility struggles like rdm/blm which makes casters more fun.
    (1)

  5. #5
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    I've not been keeping up with the news. What's the new job? I really hope it doesn't start at level 80 or something. I want to be able to actually level it.
    (0)

  6. #6
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    .. But you completely missed on all of those predictions and why..

    Quote Originally Posted by TomsYoungerBro View Post
    Balance, but they add a job to a role that already has the most jobs. That is not balance.
    It's pretty well balanced when you consider the expected composition for DPS in a full party is two melee/two ranged (one phys, one caster). Just because there's no relatively artificial divide splitting the melee classes doesn't change that core expectation.
    (6)

  7. #7
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,773
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sindele View Post
    .. But you completely missed on all of those predictions and why..

    It's pretty well balanced when you consider the expected composition for DPS in a full party is two melee/two ranged (one phys, one caster). Just because there's no relatively artificial divide splitting the melee classes doesn't change that core expectation.
    It shouldn't be considered 2 melee all the time, you don't get a special buff for bringing 2 melees in particular. the last DPS slot should be flex

    main reason why you bring two melee dps is because melee does the most damage by a marginal amount.
    (2)

  8. #8
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    It's the expected composition, which does not necessarily imply optimal or mandatory. Mechanics tend to be designed with it in mind, as do most strategies (if you're triple ranged you'll usually wind up with one of them positioned like a melee), most parties naturally fall into that composition for a variety of reasons, etc.

    And, well, just from a sheer numbers standpoint, it's kinda hard to argue that 6/7 is more lopsided than 5/7 or 5/8 would have been.
    (2)

  9. #9
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,773
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sindele View Post
    It's the expected composition, which does not necessarily imply optimal or mandatory. Mechanics tend to be designed with it in mind, as do most strategies (if you're triple ranged you'll usually wind up with one of them positioned like a melee), most parties naturally fall into that composition for a variety of reasons, etc.

    And, well, just from a sheer numbers standpoint, it's kinda hard to argue that 6/7 is more lopsided than 5/7 or 5/8 would have been.
    It's odd that you count both phys/magic as the same category, Ranged/magic ranged play completely differently besides, both giving you separate party buff, if it was intended for both to be interchangeable from one another then it wouldn't give you extra stats for bringing both.

    The only thing both have in common that melee's don't, is the fact they're "ranged" but again both are separate and generally don't even play like one another.
    (0)

  10. #10
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    933
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Renalt View Post
    I've not been keeping up with the news. What's the new job? I really hope it doesn't start at level 80 or something. I want to be able to actually level it.
    We don't know. They said they couldn't reveal it for now.
    (0)

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