
Originally Posted by
franklinwi
You could pull out the relic weapons entirely and I'd still pinpoint Eureka and Bozja as the most rewarding gameplay experiences XIV has ever given me. I was not an old school MMO head -- XIV is my first and only -- but Eureka (at least in its somewhat nerfed state, TBF) made me see the light.
I didn't touch Eureka until 5.2 or 5.3 and it ended up being my absolute favorite content in the game, working though it, leveling up, earning that Baldesion Arsenal clear. Stuff like the sleeping dragons, the near-fatal drops, begging for resurrections -- it's not just different from other content in the game, but different in an actually interesting way. Bojza is similar, not as good to explore (though it does have neat stuff like some areas getting really deadly at night) but the Critical Engagements and having three giant chaotic raids make up for it. I really, really like the chaos, progression, community-led organization, and level of difficulty that Eureka and Bozja provided.
Harder alliance raids like Orbonne have some of the sense of chaos, and world bosses like Chi or Archaeotania offer some of that serendipitous community organization, but just a taste. BLU offers some of the build variety, sure. But this stuff only really all comes together in Eureka and Bozja, and nothing else in XIV scratches that itch. I love that feeling of a huge group of mixed competency players, all of whom only just met 30 minutes ago and will never see each other again, barely dragging each other over the finish line.
In retrospect, Shadowbringers' game design was IMO a step down from what came before but I didn't really notice until Endwalker because Eureka and Bozja were so entertaining. Well, in Endwalker, I feel it acutely, and am losing faith that Dawntrail will be different. The climax of the game's 10 year story carried me joyfully through 6.0 but since then I've just felt over and over like I'm waiting to be won back over. For now I'm logging in because I have a house, but that's only going to motivate me for so long.
There's certainly any number of other things SE could do to make XIV more interesting to players like me (BLU does help, and I'm happy to see the alliance raid roulette problems finally on SE's radar), but AFAICT there's only one guaranteed cheat code to make me fully love the game again: new exploratory zone.