Quote Originally Posted by AwesomeJr44 View Post
True. It also doesn't get better if another iteration isn't made because people it wasn't designed for didn't like it. Relics and exploratory zones weren't originally designed or intended for the target audience of the Manderville weapons. It's clear that a shift in target audience has occurred, and unless it shifts back we won't be getting proper exploratory content at all.
There are some suggestions not worth seriously/furtherconsidering because their costs would obviously be too high to those who already mostly enjoy the content.

But... who and what was being dismissed out of hand on the basis that they must not like the content / must hate MMOs? A suggestion to slightly improve the grind length and reward schemes of Exploratory Missions, from someone who'd played through both.

???

Or was that a truly terrible mismatch between quote and reply?