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  1. #1
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Oizen View Post
    i hate variant dungeons
    i hate variant dungeons
    i hate variant dungeons
    i hate variant dungeons
    Much better than boring zone where all you do is Fate farm in some boring locals. Bozja was the most snooze fest aesthetically.
    (1)

  2. #2
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,433
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Much better than boring zone where all you do is Fate farm in some boring locals. Bozja was the most snooze fest aesthetically.
    Is it though? You're doing the same thing essentially in a variant dungeon, except objectively Bozja gives you more to do.

    Variants can't match Castrum or Dalriadia, it can't match DR or DRS, there is no expanded skill system with lost actions, no customization, no horizontal progression, hell even the stories are less cool than what Bozja tried to do, which yeah it had its problems but in comparison the stories of Varaint have been:

    Whats in Nanamo's basement??
    Help the merchant guy find a pipe.

    Neat lore dumps at best, boring filler at worst.

    Bozja's rewards also completely shit all over Variant Dungeons.
    (14)

  3. #3
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,151
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Oizen View Post
    Is it though? You're doing the same thing essentially in a variant dungeon, except objectively Bozja gives you more to do.

    Variants can't match Castrum or Dalriadia, it can't match DR or DRS, there is no expanded skill system with lost actions, no customization, no horizontal progression, hell even the stories are less cool than what Bozja tried to do, which yeah it had its problems but in comparison the stories of Varaint have been:

    Whats in Nanamo's basement??
    Help the merchant guy find a pipe.

    Neat lore dumps at best, boring filler at worst.

    Bozja's rewards also completely shit all over Variant Dungeons.
    It absolutely can be. I think the point is that practically everything you've tried assigning value to there is nothing but your own personal opinion. Other people can have different opinions. Stories being "cool" is entirely subjective, and other things like a series of extra "lost actions" to learn or horizontal progression can just as easily be a turn-off for some people as it is engaging for others.
    (0)