――After Variant Dungeon and Another Dungeon, do you have any plans to develop new 4-player ending content in the future? What kind of feedback have you received so far? Also, is it safe to assume that there won't be any new content for 72 players in the future after the implementation of this content?

Yoshida: The systems of Variant Dungeon and Another Dungeon are very complete, so we'll start by creating end-game content for four players in this series. Of course, we would like to continue to reflect the feedback we receive, and power it up with casual and exciting content, but for the time being, the end content for 4 players will continue with the Variant Dungeon and Another Dungeon series. I am planning to go.

 However, we are currently in the process of planning a completely new type of battle content that has never existed before. We are also discussing what to do with the next series for large-scale games like "Southern Bozja Front" and "Forbidden Land Eureka" that use the entire area, and we plan to take on new challenges.
I find it very hard to believe that a man who'd die working on FFXIV would suddenly give up his life's work for middling single-player content. V&C was obviously an experiment that just didn't hit the right notes. I'm glad he's addressing this obvious inconsistency in his attitude, but the "new content" needs to come sooner rather than later. As in, 2024 or early 2025.

Those on the forums who are tripping themselves defending V&C might want to look at the Famitsu interview, because it looks like Yoshida would disagree with you that the game is "fine as-is". He wants to improve it (as us naysayers do), much to your chagrin.