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  1. #1
    Player
    caffe_macchiato's Avatar
    Join Date
    Aug 2021
    Posts
    722
    Character
    Macchi Ato
    World
    Halicarnassus
    Main Class
    White Mage Lv 93
    ――After Variant Dungeon and Another Dungeon, do you have any plans to develop new 4-player ending content in the future? What kind of feedback have you received so far? Also, is it safe to assume that there won't be any new content for 72 players in the future after the implementation of this content?

    Yoshida: The systems of Variant Dungeon and Another Dungeon are very complete, so we'll start by creating end-game content for four players in this series. Of course, we would like to continue to reflect the feedback we receive, and power it up with casual and exciting content, but for the time being, the end content for 4 players will continue with the Variant Dungeon and Another Dungeon series. I am planning to go.

     However, we are currently in the process of planning a completely new type of battle content that has never existed before. We are also discussing what to do with the next series for large-scale games like "Southern Bozja Front" and "Forbidden Land Eureka" that use the entire area, and we plan to take on new challenges.
    I find it very hard to believe that a man who'd die working on FFXIV would suddenly give up his life's work for middling single-player content. V&C was obviously an experiment that just didn't hit the right notes. I'm glad he's addressing this obvious inconsistency in his attitude, but the "new content" needs to come sooner rather than later. As in, 2024 or early 2025.

    Those on the forums who are tripping themselves defending V&C might want to look at the Famitsu interview, because it looks like Yoshida would disagree with you that the game is "fine as-is". He wants to improve it (as us naysayers do), much to your chagrin.
    (3)

  2. #2
    Player
    Koros's Avatar
    Join Date
    Jul 2023
    Posts
    304
    Character
    Koros Drakon
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by caffe_macchiato View Post
    Those on the forums who are tripping themselves defending V&C might want to look at the Famitsu interview, because it looks like Yoshida would disagree with you that the game is "fine as-is". He wants to improve it (as us naysayers do), much to your chagrin.
    He says that all the time, when has he actually done it? Like 33% success rate at best

    And let's be honest, the vision and the budget are the biggest issues facing FF14 right now. Not individual problems with content. The entire formula is aging and cannot compete with modern 2023 games. Even these "yeah there are problems with variant" conversations are a distraction from the real issue: they treat this game as a milking factory and their vision consists of Ctrl+C and Ctrl+V'ing every expansion.

    There's WoW shaking up the formula every expansion and missing the mark 80% of the time, and then there's FF14 calcifying itself around the sacred formula slowly petrifying.
    (14)
    Last edited by Koros; 08-01-2023 at 03:33 PM.

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,015
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Koros View Post
    There's WoW shaking up the formula every expansion and missing the mark 80% of the time, and then there's FF14 calcifying itself around the sacred formula slowly petrifying.
    The sad thing with WoW's missing the mark, too, is that the miss is often just some relatively fine detail or arbitrary restriction, such that the errant new system is actually totally fine... (only) by the last third of the expansion's lifespan.

    A reward-balance tweak there and the removal of a bad rule here and voila, it's actually pretty darn good. And yet stubbornness there, too, often keeps that from happening until they've already lost a ton of players again.

    I wish XIV's issues were so often so simple.
    (5)