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  1. #3
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,801
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LinaAkayomi View Post
    Considering a run of a Variant is similar in lenght to a "Normal" dungeon, I really doubt this can be done.
    Variants sound like 3x the work than a regular dungeon. What you ask is impossible. Would it be cool? Yeah. I wish we had at least a daily roulette for Variant dungeons (or for BLU dungeons, but that's another thing entirely...).

    In short, cool idea, will never ever happen.
    I appreciate you thinking it's a cool idea. The reason I remain optimistic about this particular concept is that its perhaps that it is quite possible to implement. We used to get 3 expert dungeons and they cut one, we used to wait less per patch, so perhaps its not so unreasonable to ask for a bit more effort in the dungeons we do get, that add a ton of replayability to them and are a source of joy instead of feeling like a chore.

    And more importantly than anything, they have proven it can be done, since they exist already. So if the question is "Would players enjoy the game more if this dungeon design gets implemented as standard?" and the answer is "yes" then perhaps the devs would consider it. Thinking of several routes and choices for the same group of assets is more work, but it's not an absurd amount of work either as creating brand new assets and everything for one extra dungeon, that used to be made.

    Perhaps you are right, and they won't bother. but imo they can, and they should, to make their product better.
    (4)
    Last edited by Ath192; 07-27-2023 at 05:29 AM.