That's a cool idea yeah. And actually far more cinematic than any dungeon in ff14I used to suggest different kinds of dungeon formats when I thought there was a chance they'd listen. Like one where you're chased by a boss from the very beginning. Remember that X-ATM092 spider robot from FF VIII that chases the party from Dollet communications tower. After taking enough damage it collapses and needs time to repair before the chase resumes. Between those encounters you can fight smaller enemies along the path, eventually reaching a dead end where you have no choice but to destroy the boss for good.
They seriously suck at telling story through gameplay lmao
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