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  1. #1
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    ForsakenRoe's Avatar
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    Samantha Redgrayve
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    Zodiark
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    Sage Lv 100
    The best part of this is that you probably CAN keep threat on a boss by just using Provoke and autoattacking (probably don't even need the autoattacks). Back in SB it was found that you could keep threat by just using the 'circle shirk' to exponentially multiply threat, with how strong tankstance and Provoke's bonus threat are now I wouldn't be surprised if it were possible

    Quote Originally Posted by ty_taurus View Post
    Each of these is an AoE GCD action that increases threat but does no damage. Now tanks can stop pretending to be DPS and just focus on tanking. While we're at it, we cut every DPS action except each tank's 1-2-3, but that 1-2-3 also reduces threat on your target, which is why you need to use Flash when main tanking.
    Funny you asked the tank forums 'would you like this' and got hit by 'this person should be ignored, very bad faith actor, they're just trying to create a healer discussion in disguise!', a very 'stop the count' moment
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  2. #2
    Player
    vetch's Avatar
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    Discount Hrothgar
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    Zalera
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    Botanist Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    The best part of this is that you probably CAN keep threat on a boss by just using Provoke and autoattacking (probably don't even need the autoattacks). Back in SB it was found that you could keep threat by just using the 'circle shirk' to exponentially multiply threat, with how strong tankstance and Provoke's bonus threat are now I wouldn't be surprised if it were possible
    IIRC, Provoke copies the top aggro and then generates an additional 2000 potency's worth of enmity, which is then multiplied by tank stance's 10X multiplier.

    I don't know if that pseudo-potency is also multiplied by your strength or weapon damage or something, but I assume it is, since I do ranged attacks and provoke on longer pulls instead of an AoE because it usually holds threat to the end even against DPS who can burst on the run.
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  3. #3
    Player
    ForsakenRoe's Avatar
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    Samantha Redgrayve
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    Zodiark
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    Sage Lv 100
    Quote Originally Posted by vetch View Post
    IIRC, Provoke copies the top aggro and then generates an additional 2000 potency's worth of enmity, which is then multiplied by tank stance's 10X multiplier.

    I don't know if that pseudo-potency is also multiplied by your strength or weapon damage or something, but I assume it is, since I do ranged attacks and provoke on longer pulls instead of an AoE because it usually holds threat to the end even against DPS who can burst on the run.
    If that's the case, then to steal aggro from a Provoke only tank, a DPS would have to do (2000 x 10) potency within the 25s before Provoke comes back off CD. Not 20000 damage, 20000 potency. Is there even a class in the game that does 20000 potency in a minute, let alone 25 seconds? I know from maths I did a while back that WHM is around 8000 per min, maybe 'burst phase in raidbuffs' is enough on an exceptionally 2min heavy class like DRK or such but yeh seems kinda difficult to reach to me
    (1)

  4. #4
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    vetch's Avatar
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    Discount Hrothgar
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    Zalera
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    Botanist Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    If that's the case, then to steal aggro from a Provoke only tank, a DPS would have to do (2000 x 10) potency within the 25s before Provoke comes back off CD. Not 20000 damage, 20000 potency. Is there even a class in the game that does 20000 potency in a minute, let alone 25 seconds? I know from maths I did a while back that WHM is around 8000 per min, maybe 'burst phase in raidbuffs' is enough on an exceptionally 2min heavy class like DRK or such but yeh seems kinda difficult to reach to me
    Yeah, I doubt it. A WHM with all healbuffs up spamming Cure 3 and oGCDs on 8 targets might be enough to rip aggro from a single Provoke before it cools down again.
    (1)
    Last edited by vetch; 07-31-2023 at 06:43 PM.
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  5. #5
    Player
    ForsakenRoe's Avatar
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    Samantha Redgrayve
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    Zodiark
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    Sage Lv 100
    Quote Originally Posted by vetch View Post
    Yeah, I doubt it. A WHM with all healbuffs up spamming Cure 3 and oGCDs on 8 targets might be enough to rip aggro from a single Provoke before it cools down again.
    IIRC overheal is also weighted at 0.5 threat per HP of Overheal (in contrast to damage's 1:1) so you'd actually have needed 40000 effective potency of overheal to rip threat, Cure3's 600, on 8 people, would be 4800, halve that (cos it's overheal) and you have 2400. So you could, I guess, cast 8 Cure 3's (20s, at 2.50 GCD), on a full team of 8 players, generate the required 20000 threat (and run yourself completely out of mana), and then have the tank... steal the threat back from you like 5 seconds later with their freshly reset Provoke? I guess that means that, while hard to time, it's technically possible for a healer to do this at just the right timing to snapshot a tankbuster onto themselves instead of the tank.

    This nonzero chance, which can only occur due to the healer player being really reckless with their MP (to the point where no sane player would think to do it), clearly justifies the tanks having a rotation instead of one button spam like us /s
    Hell, they even get to have at least 3 buttons to play with in AOE, we're stuck with one (well, two if you're SGE I guess) =(
    (1)

  6. #6
    Player
    vetch's Avatar
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    Discount Hrothgar
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    Zalera
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    Botanist Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    IIRC overheal is also weighted at 0.5 threat per HP of Overheal (in contrast to damage's 1:1) so you'd actually have needed 40000 effective potency of overheal to rip threat, Cure3's 600, on 8 people, would be 4800, halve that (cos it's overheal) and you have 2400. So you could, I guess, cast 8 Cure 3's (20s, at 2.50 GCD), on a full team of 8 players, generate the required 20000 threat (and run yourself completely out of mana), and then have the tank... steal the threat back from you like 5 seconds later with their freshly reset Provoke? I guess that means that, while hard to time, it's technically possible for a healer to do this at just the right timing to snapshot a tankbuster onto themselves instead of the tank.

    This nonzero chance, which can only occur due to the healer player being really reckless with their MP (to the point where no sane player would think to do it), clearly justifies the tanks having a rotation instead of one button spam like us /s
    Hell, they even get to have at least 3 buttons to play with in AOE, we're stuck with one (well, two if you're SGE I guess) =(
    But wait! Don't forget to add in the additional potency from blowing Plenary and Presence of Mind and clipping Assize, Bene, Benis, and Tetra between those boosted, sped-up Cure 3s.

    You can throw away half a minute of tank DPS and waste every tool in your healkit for one sweet, sweet moment of 'WTF just happened???' comedy.
    (2)
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