Quote Originally Posted by Renathras View Post
It does. But it requires a cost benefit analysis.
There will always be players who are upset with change, but there will also be players who will be upset when you don't change. Sometimes, you just gotta do what's right for the game even if it's going to upset some people. It would be better for the longevity of the game. Most reworks did more good than harm. It's only Summoner that failed. If they had the ability to take feedback and use that to address Summoner's concerns, than it could ultimately be for the better.

Quote Originally Posted by Renathras View Post
It is interesting that they take the opposite approach to you guys and their approach is the Tank equivalent to mine. They don't want more DPS or Damage leaning to their Jobs.
WHAT! You're telling me that the role that continues to get new and healthy additions to their DPS toolkit every expansion aren't complaining about not getting enough DPS tools? This is a revolutionary discovery! Next you're gonna tell me that people with access to well-stocked grocery stores and farmers markets aren't complaining about local food shortages.

Quote Originally Posted by Renathras View Post
It's not.
It really is though, and if nothing changes, it will hurt the game eventually. If it wasn't a problem you wouldn't have the constant negative feedback. If healers were just as well designed as all the DPS jobs, then show me some receipts. Show me walls of forum threats about the terrible state of Black Mage, of Dancer, of Reaper, etc. Not every DPS job is perfect, but show me a forum exclusively filled with backlash for dozens of pages for the last 4 years. Show it to me. Where is it?