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I think what is really funny, if you will, is that Final Fantasy XI gives players two hundred slots for possible style lock (their version of Glamour) and yet this one only has twenty for Glamour plates and that games' over twenty years old.
No i'm not saying we need two hundred of course but I think as someone has said forty should at least be possible.
Last edited by Krokov; 12-21-2024 at 05:37 AM.


No no, 200 would be great, actually, just call it future-proofing lolI think what is really funny, if you will, is that Final Fantasy XI gives players two hundred slots for possible style lock (their version of Glamour) and yet this one only has twenty for Glamour plates and that games' over twenty years old.
No i'm not saying we need two hundred of course but I think as someone has said forty should at least be possible.
Yeah, i stopped doing glamour because i can't make new plates. it's sad![]()
This is one instance I wish we had WoW's glamour system so that we wouldn't even have to worry about storage space for glams.

Adding more plates solves nothing and just delays the inevitable. It's a bandaid on a gushing wound, because everyone here knows that realistically, they'll just add 7 more plates in 8.0 and call it a day for the next 2.5 years. And frankly, even if they added 40 more plates, it still wouldn't be enough for a lot of people.
For a game that puts so much of its reward space into glamour, what we have just isn't going to cut it and will never cut it. The entire system needs to be reworked and they need to allow us to make as many sets as we want, along with automatically saving every piece of gear that is bound to our character. We also need the new mobile game's dye system, where once you unlock a dye its usable forever which will circumvent a lot of the problems with the new set system they have started to implement in 7.1.
"Muh spaghetti code," no. Enough with the excuses. If OSRS, a tiny MMO by comparison by a niche developer in the UK can afford to hire an entire engine development team that works on the spaghetti code that game has from 2001, there is zero reason Square Enix can't do the same.
This^^^.Adding more plates solves nothing and just delays the inevitable. It's a bandaid on a gushing wound, because everyone here knows that realistically, they'll just add 7 more plates in 8.0 and call it a day for the next 2.5 years. And frankly, even if they added 40 more plates, it still wouldn't be enough for a lot of people.
For a game that puts so much of its reward space into glamour, what we have just isn't going to cut it and will never cut it. The entire system needs to be reworked and they need to allow us to make as many sets as we want, along with automatically saving every piece of gear that is bound to our character. We also need the new mobile game's dye system, where once you unlock a dye its usable forever which will circumvent a lot of the problems with the new set system they have started to implement in 7.1.
"Muh spaghetti code," no. Enough with the excuses. If OSRS, a tiny MMO by comparison by a niche developer in the UK can afford to hire an entire engine development team that works on the spaghetti code that game has from 2001, there is zero reason Square Enix can't do the same.
I'm so tired of hearing the same excuses every single time. If the code is so problematic, maybe it's time to build a new engine from scratch.


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More plates would be great, but the glamor dresser is just a big pile of bad decisions. I would like a better, more sustainable glamor system.
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