The housing updates were delayed by like 2 patches I think they've pushed it back far enough. I'm more wondering why those things can't be worked on simultaneously.



The housing updates were delayed by like 2 patches I think they've pushed it back far enough. I'm more wondering why those things can't be worked on simultaneously.



I'm going to go out on a limb and actually assume that both involve system-level reworks that actually share the development team for each feature. Optimizing CPU utilization and other things to enable more (stable) rendering of housing items isn't exactly an afternoon workload, so I can see why it takes so long.
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