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  1. #1
    Player
    Kanehon's Avatar
    Join Date
    Oct 2023
    Location
    Limsa Lominsa
    Posts
    155
    Character
    Crenic Namalen
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    40 plates is the next logical step and would give some futureproofing if we are sparse and only want 1 plate per job, for every job.

    21 Regular Combat Jobs
    2 Limited Combat Jobs: BLU + Beastmaster (confirmed)
    8 Disciples of Hand
    3 Disciples of Land
    = 34 Jobs total in Dawntrail.

    If they continue at the pace of +2 Jobs per expansion (discounting potential Limited Jobs) this would give them ~6 years of futureproofing of additional jobs being released without running into any glamour plate issues whatsoever.

    Doubling the glamour plates seems the most expectable thing they might do and they REALLY need to do this in my opinion - I am already trying to find "cross-over styles" between specific job types (like a dark knight glam that can be used for paladin as a dark paladin for example) to conserve glamour plate space as is.
    Agreed. While I don't expect them to keep doing 2 jobs per expansion as I vaguely recall mentions of doing 1 in the future, 40 plates would future proof a whole lot more in that case.

    I already have a single glam for all crafters, one for gatherers, and one for all my casters. Even though I wish I would be able to do individual, unique ones for each. Even crafters have class-exclusive glams that are so beautiful and cool, but don't get any use in practice for lack of space.
    (3)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,652
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Ah, this ol' thread again, always nice to see it's still active. Still in full support of adding additional plates, as I commented about a year ago.

    Quote Originally Posted by Reinhardt_Azureheim View Post
    40 plates is the next logical step and would give some futureproofing if we are sparse and only want 1 plate per job, for every job.

    21 Regular Combat Jobs
    2 Limited Combat Jobs: BLU + Beastmaster (confirmed)
    8 Disciples of Hand
    3 Disciples of Land
    = 34 Jobs total in Dawntrail.

    If they continue at the pace of +2 Jobs per expansion (discounting potential Limited Jobs) this would give them ~6 years of futureproofing of additional jobs being released without running into any glamour plate issues whatsoever.

    Doubling the glamour plates seems the most expectable thing they might do and they REALLY need to do this in my opinion - I am already trying to find "cross-over styles" between specific job types (like a dark knight glam that can be used for paladin as a dark paladin for example) to conserve glamour plate space as is.
    They did mention more plates "are" coming... after they apparently solved the CPU utilization for housing items so more items can be displayed & placed. Frankly, I wish they had flipped the order here as glamour plates affect way more players while housing is... limited to players who own houses/apartments. But oh well.
    (3)

  3. #3
    Player
    PaulusHamsteru's Avatar
    Join Date
    Sep 2023
    Posts
    169
    Character
    Finn Quinn
    World
    Zalera
    Main Class
    Gladiator Lv 34
    Bump bump bump
    (3)

  4. #4
    Player
    Krokov's Avatar
    Join Date
    Aug 2013
    Posts
    1,335
    Character
    Krokov Reynall
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    I think what is really funny, if you will, is that Final Fantasy XI gives players two hundred slots for possible style lock (their version of Glamour) and yet this one only has twenty for Glamour plates and that games' over twenty years old.

    No i'm not saying we need two hundred of course but I think as someone has said forty should at least be possible.
    (5)
    Last edited by Krokov; 12-21-2024 at 05:37 AM.

  5. #5
    Player
    Kanehon's Avatar
    Join Date
    Oct 2023
    Location
    Limsa Lominsa
    Posts
    155
    Character
    Crenic Namalen
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Krokov View Post
    I think what is really funny, if you will, is that Final Fantasy XI gives players two hundred slots for possible style lock (their version of Glamour) and yet this one only has twenty for Glamour plates and that games' over twenty years old.

    No i'm not saying we need two hundred of course but I think as someone has said forty should at least be possible.
    No no, 200 would be great, actually, just call it future-proofing lol
    (6)

  6. #6
    Player
    Gokki's Avatar
    Join Date
    May 2016
    Posts
    193
    Character
    Gokki Di
    World
    Twintania
    Main Class
    Red Mage Lv 100
    Yeah, i stopped doing glamour because i can't make new plates. it's sad
    (6)

  7. #7
    Player Rinoa_353's Avatar
    Join Date
    Feb 2016
    Location
    Shirogane - Minaa/Lavender Beds - Rinoa
    Posts
    647
    Character
    Minaa Mihgo
    World
    Seraph
    Main Class
    Dancer Lv 100
    This is one instance I wish we had WoW's glamour system so that we wouldn't even have to worry about storage space for glams.
    (5)

  8. #8
    Player
    Icycrits's Avatar
    Join Date
    Nov 2019
    Posts
    24
    Character
    Ney Tormelados
    World
    Sargatanas
    Main Class
    Dragoon Lv 100
    Adding more plates solves nothing and just delays the inevitable. It's a bandaid on a gushing wound, because everyone here knows that realistically, they'll just add 7 more plates in 8.0 and call it a day for the next 2.5 years. And frankly, even if they added 40 more plates, it still wouldn't be enough for a lot of people.

    For a game that puts so much of its reward space into glamour, what we have just isn't going to cut it and will never cut it. The entire system needs to be reworked and they need to allow us to make as many sets as we want, along with automatically saving every piece of gear that is bound to our character. We also need the new mobile game's dye system, where once you unlock a dye its usable forever which will circumvent a lot of the problems with the new set system they have started to implement in 7.1.

    "Muh spaghetti code," no. Enough with the excuses. If OSRS, a tiny MMO by comparison by a niche developer in the UK can afford to hire an entire engine development team that works on the spaghetti code that game has from 2001, there is zero reason Square Enix can't do the same.
    (6)

  9. #9
    Player
    PaulusHamsteru's Avatar
    Join Date
    Sep 2023
    Posts
    169
    Character
    Finn Quinn
    World
    Zalera
    Main Class
    Gladiator Lv 34
    Quote Originally Posted by Icycrits View Post
    Adding more plates solves nothing and just delays the inevitable. It's a bandaid on a gushing wound, because everyone here knows that realistically, they'll just add 7 more plates in 8.0 and call it a day for the next 2.5 years. And frankly, even if they added 40 more plates, it still wouldn't be enough for a lot of people.

    For a game that puts so much of its reward space into glamour, what we have just isn't going to cut it and will never cut it. The entire system needs to be reworked and they need to allow us to make as many sets as we want, along with automatically saving every piece of gear that is bound to our character. We also need the new mobile game's dye system, where once you unlock a dye its usable forever which will circumvent a lot of the problems with the new set system they have started to implement in 7.1.

    "Muh spaghetti code," no. Enough with the excuses. If OSRS, a tiny MMO by comparison by a niche developer in the UK can afford to hire an entire engine development team that works on the spaghetti code that game has from 2001, there is zero reason Square Enix can't do the same.
    This^^^.
    I'm so tired of hearing the same excuses every single time. If the code is so problematic, maybe it's time to build a new engine from scratch.
    (6)

  10. #10
    Player
    Miohazuki's Avatar
    Join Date
    Jun 2023
    Posts
    148
    Character
    Theldry Rich
    World
    Sagittarius
    Main Class
    White Mage Lv 60
    Quote Originally Posted by PaulusHamsteru View Post
    This^^^.
    I'm so tired of hearing the same excuses every single time. If the code is so problematic, maybe it's time to build a new engine from scratch.
    it isnt as much easy as you think it is
    (1)

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