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  1. #1
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    Kacho_Nacho's Avatar
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    Would You Be Interested In A Deep Dungeon Game?

    I enjoy Palace of the Dead. Reaching floor 200 is one of my goals in the game.

    I like the random floor layouts, the unpredictable traps, and the challenge of surviving. That got me wondering.

    If Square Enix released a Final Fantasy game about exploring a massive Deep Dungeon with hundreds of floors would people enjoy it?
    (1)

  2. #2
    Player AwesomeJr44's Avatar
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    Marel Nobelle
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    Pretty sure this kind of idea already exists in the form of a FF spin-off game that is very similar to Pokemon Mystery Dungeon. Never got into it but I remember it existing at some point. No clue if people generally liked it or not.

    Quote Originally Posted by LilimoLimomo View Post
    The one that immediately jumps to mind is the Chocobo's Mystery Dungeon series.
    Yep, that's the one.
    (5)
    Last edited by AwesomeJr44; 07-25-2023 at 07:18 AM.

  3. #3
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    LilimoLimomo's Avatar
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    Quote Originally Posted by Kacho_Nacho View Post
    If Square Enix released a Final Fantasy game about exploring a massive Deep Dungeon with hundreds of floors would people enjoy it?
    I believe in their many years they've already released numerous games like this. The one that immediately jumps to mind is the Chocobo's Mystery Dungeon series.
    (2)

  4. #4
    Player
    Renalt's Avatar
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    Renalt El'doran
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    So...are we thinking a Rogue Like dungeon crawler with Final Fantasy jobs/lore? I mean it has potential if done right. I don't think it would be for me but I could see it being liked by many people.

    Have classes with special abilities, random lay-outs per death and you start over but some aspects can carry over, maybe accumulated Gil can be spent from the last run to purchase boosts and/or passives for all subsequent runs but any unused Gil gets tossed away so it's "Use it or lose it".

    I can see it being a decent spin off. Doubt it can ever be a main liner.
    (2)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  5. #5
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    Hades has done it 100000000x better, let's not see Square Enix make another failed game.
    (9)

  6. #6
    Player
    Kacho_Nacho's Avatar
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    Quote Originally Posted by Renalt View Post
    So...are we thinking a Rogue Like dungeon crawler with Final Fantasy jobs/lore? I mean it has potential if done right. I don't think it would be for me but I could see it being liked by many people.

    Have classes with special abilities, random lay-outs per death and you start over but some aspects can carry over, maybe accumulated Gil can be spent from the last run to purchase boosts and/or passives for all subsequent runs but any unused Gil gets tossed away so it's "Use it or lose it".

    I can see it being a decent spin off. Doubt it can ever be a main liner.
    Exactly what I was envisioning.

    Quote Originally Posted by TheNight View Post
    Hades has done it 100000000x better, let's not see Square Enix make another failed game.
    I don’t know the Hades you’re referring to. The only Hades I know is the real name of you know who and the Underworld.

    I believe you are jumping the gun in condemning my idea of a Square Ennis release as a failed game. It’s not even in development!

    Quote Originally Posted by Sebazy View Post
    As mentioned, the Mystery Dungeon games do this but with more complexity and depth. I'll add Etrian Mystery Dungeon to that list as well. Ultra niche games though, you've very much got to be a dedicated grind enjoyer to work your way through one. Even Pokemon Mystery Dungeon got rather grindy quite quickly.

    Personally, as far as FFXIV's implementation goes, I just found there wasn't enough variety in the pieces for me to get interested in it. It always felt like the same limited stuff sprinkled out in a different pattern.
    Thanks, I am unfamiliar with Mystery Dungeon games. I’ll look around and see if any are mac OS compatible. It’s interesting you mention the grindiness of playing something like this. It’s definitely an issue which will have to be addressed. Perhaps, having the character return to the surface at times for story and gameplay purposes would help.

    Quote Originally Posted by Enkidoh View Post
    It should be noted 'Deep Dungeon' actually refers to a series of actual games of that title that Square released in the 80s. It's another fanservice reference to SE's history (and history beyond the FF series).
    Oh cool! I played through a couple Wizardry titles which sound very similar to Deep Dungeon.
    (1)

  7. #7
    Player
    Rosenstrauch's Avatar
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    Quote Originally Posted by Kacho_Nacho View Post
    I don’t know the Hades you’re referring to. The only Hades I know is the real name of you know who and the Underworld.
    Okay, since nobody appears to have answered this:

    Hades is a roguelite dungeon crawler released in December of 2018. It stars Zagreus, the son of Hades, in his many attempts to escape the underworld. Victory is achieved when you succeed in reaching the surface and defeating Hades himself. Fail at any point and you start back from the beginning on a new run. But the layout of the game world is randomized every time, from the rooms to the enemy placement and even the upgrades and friendly encounters you'll find.

    It is a game with nigh infinite replayability, so long as you don't get tired of the core concept itself. To help with that, the characters are almost all decently charming, or serviceable in providing obstacles you'll want to overcome. And even should you manage a successful run of the game, there is still plenty of reason to keep playing.

    Also, it's available on Mac OS. Though I think you may need to buy it through Steam or Epic Game Store.
    (2)

  8. #8
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    Kaurhz's Avatar
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    Asuka Kirai
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    In concept this would be fun, but only as a concept.

    Very quickly you run into it being... Just. Another. Floor. - What I mean by this is many floors, with substance far and few between.
    (2)

  9. #9
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    Iscah's Avatar
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    Aurelie Moonsong
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    Mystery Dungeon is definitely the type of game you're looking for – there's the chocobo one, several Pokémon versions and I think some others.

    Also the .hack// pseudo-MMO series back on PS2, though I'm not sure about the current availability of that. Or Mystery Dungeon for that matter.
    (3)

  10. #10
    Player Doozer's Avatar
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    Quote Originally Posted by TheNight View Post
    Hades has done it 100000000x better, let's not see Square Enix make another failed game.
    Imagine paying real life money to complain about a developer in every thread on their forums. Weird.

    Anyway, dungeon crawlers do exists, like others have mentioned. That's what deep dungeons are working off of.

    Quote Originally Posted by Iscah View Post
    Also the .hack// pseudo-MMO series back on PS2, though I'm not sure about the current availability of that.
    The original .hack games I believe have never been ported again, but .hack//G.U., the sequel series, got a remaster a few years ago under the subtitle Last Recode. It's not too challenging though like most dungeon crawler games, but they're still good games nonetheless.
    (1)

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