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  1. #11
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sephrick View Post
    My LS usually has the WHMs claim and kill the zombie lol
    Everything's dead by then. Why not?
    (0)

  2. #12
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by HiirNoivl View Post
    Everything's dead by then. Why not?
    Exactly. Doesn't hurt to pull him to the archers though.
    (0)

  3. #13
    Player Shosasosa's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    460
    Character
    Shosa Sosa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    archers ignore the non-beastmen so that doesnt help
    (1)

  4. #14
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Shosasosa View Post
    archers ignore the non-beastmen so that doesnt help
    They'll attack if an AoE hits them.
    (2)

  5. #15
    Player Shosasosa's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    460
    Character
    Shosa Sosa
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    didnt know that, but good to know for the future.
    (0)

  6. #16
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    I've only played White Mage during Hamlet defense and it's one of the busiest battles thus far. Compared to most other fights where you are standing still for MP regen and only curing or buffing as necessary, in Hamlet you are constantly casting spells, moving to get within range of your targets, and keeping an eye on multiple scattered NPC and party members HP bars. I don't know if White Mage is one of the easier Hamlet jobs, but it is one of the most difficult battles for a White Mage IMO.

    That said, I've also been in parties that didn't go well despite the same two White Mages doing the same thing as in much more successful fights.

    As others have said, if DoH and DoL are not experienced enough, it puts tremendous pressure on the White Mages and you will quickly run out of MP in trying to make up for it.

    Otherwise, it sounds to me like you got solid advice and aren't doing anything wrong. Regen is great for the 2nd and 3rd row, but it can't keep up when the front line archers are getting pounded.


    And...

    Thanks for the tip on Presence of Mind at the start of the fight. I hadn't thought of that. ^^;

    Plus drawing hate at the beginning and pulling some monsters to the back may also help take pressure off the center Front Line archer. I'll have to talk to my LS and possibly try that as well.
    (0)

  7. #17
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Sounds like DOL/DOH were dropping the ball. Also, assuming you have at least 2 whm's in the party, if your front line archer gets to 30-40% (depends on how hard he's getting hit), tell the other WHM/party 'archer getting low help' If the 'red' pots are down, (DOL job) the archers get hit HARD...it doesn't take much in this case if a lot of mobs are nailing an archer/cart for them to get in trouble.

    Also minor thing, if a cart is going down hard, don't regen at first.(regen just isn't gonna save them if they are going down fast, they need a hp buffer first for regen to help) Cura/Cure Spam AS FAST as possible and try to get other whm to help (most of the mobs are on the cart so you should both be able to help). When you get cart stable and/or at least
    35%hp's then regen...cura then if okay protect. That should smooth things out.

    It does sound like you got 'scapegoated' a bit. However, White Mage is always the scape goat. People make mistakes/pull more mobs than they can handle and when you can't save them=your fault. (In part because good whm's save people from a lot of their 'idiot' moves). So throw your gamer Stoneskin up and be prepared that when things go south, Tanks and WHM's typically bear the brunt of the blame...whether fair or not. Just do your best, and improve each time. Which is sounds like you are doing. Fails happen.
    (2)

  8. #18
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Something else that hasn't been mentioned is the DoH/DoL responsibility to do emnity resets whenever the NM issues new orders. This is what disperses the crowd from wailing on a single target and is most critical when they all start dashing to a specific cart.

    I'll normally play DoL and take on this job with one other DoL. During the first 10 minutes we'll do attack down and a bit of poison where permissable (no unique-weapon mobs up or about to pop). During the 2nd ten minutes, it's still attack down interspersed with emnity resets, since the new orders come around about every two debuffs - you can get the next one ready the moment you've handed in your 3rd red pot. You probably want to make sure your DoL are doing this.
    (0)

  9. #19
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Something I don't think anyone has mentioned so far, but the WHM can play a key role in helping the DoL do their job (which in turn helps the WHMs do theirs). Whenever you get a chance, try to toss a stoneskin on the DoL, and esuna them if they're inflicted with a DoT. The reason for this is that they can't do anything if they're inflicted with a DoT, unless they have stoneskin on so they're taking 0 damage. The same applies to DoH as well, but as they're not running around so much they are less vulnerable.
    (0)

  10. #20
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    ^^^ I haven't had any issue with gathering with a DoT while on a gathering class, you are right about crafting classes being unable to do anything with a DoT on them. Stoneskin on Gatherers is useful because it seems like as long as Stoneskin doesn't break, they won't drop what they are carrying.
    (1)

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