The first big pull is rough but manageable.
The second big pull before the first boss is rough and I don't recommend it. Many parties have wiped to it over the years. There is this big, hard-hitting giant and the mob packs after that also hit hard, so when you get to the third pack, it can be a disaster. I usually at least take out the big enemy first then just pull the two packs. Maybe the stat squish, food growth or Duty Support changes have affected it, but still.
The mob packs between the first and second boss where you have magitek armors, dogs and soldiers attacking you while dodging giant cleaves is a big pull I never do. Every time I've ever done it, healers just couldn't handle it so I stopped doing it.
The big pull between second and third boss. Always do it. They hit hard, but your CDs can handle it, their casts take time so the healer has plenty of time to heal and most of them die really fast.
Although, I didn't really test the recent Stormblood dungeon changes properly except the ones I've got in roulettes so maybe they nerfed something.



Reply With Quote


