I also didn't say that premades weren't a problem. They are part of the problem, not necessarily the problem.

The terrible balancing of job synergy in FL is also part of the problem.

Premades would be tolerable if the balance of job synergy wasn't so poorly balanced as they are that combinations exist that can easily wipe entire teams. And the issue of job synergy balance wouldn't be so bad if there weren't premades going out of their way to abuse the balance issues to maximum effect. It's the combination of the two things together that is the real issue.

I'm all for it if SE would actually put more effort into balancing for FLs. But I get the feeling they're just going to ignore it as usual. At the end of the day, I just want the issue dealt with in one way or another.