Quote Originally Posted by AwesomeJr44 View Post
It would seem that the copium virus is contagious and that it is continuing to spread...
And now Im sure people dont actually know what this word even is or means anymore.
Its become an overused Dead Meme and a Buzzword

Quote Originally Posted by Wilford111 View Post
My takeaway is that people are legitimately enjoying the game and don't have a doomer mindset.

Whether is be from naivety or otherwise. Not all positivity equals copium.
Bingo....not a Hard Concept.

Quote Originally Posted by ThaCa View Post
The variety of content is great, the biggest issue is that often they have to pick X or Y instead of expanding on everything people have enjoyed. This time we don't have exploration zone like Bozja, last time we didn't have deep dungeon etc.

I really hope they will make more evergreen stuff that's player centric and slightly less of these "do it once and forget it exists".
Well developing both a Explore Zone and a Deep Dungeon at the same time, AND making them both long lasting, would be Quite an undertaking.
Im not a dev, I couldn't possibly explain the process, time, or money it would take to produce such content, much less at the same time. To me, it makes sense to do 1 of them, then this would free them up to focus on more then things.
Of course, it would be neat if they had a winning Formula that gives us More to do, and that lasts longer. Nobody would disagree with that.

And well, thats Doomed to happen at some point. Some content has a Longer Shelf Life then others.
Some wont interest and maintain people after a period of time, while others do. Its just natural. And Everybody is different.
Like for me, The Gold Saucer. Once I get what I care about, Im not going back and have no interest until there is a reason. Or Eureka, I got my Weapon & my Ozma Mount, and Im out.
Meanwhile some people like it and find it engaging to do it more then once.