FF14 is one of the few games where they have the ability to keep us unique because they didn't make crafting a sub menu for your combat. Allowing us to be unique crafters also avoids the FotM of min/max. I would prefer a Ranger that was a split with a gathering class and able to set loot priority so they became a master at gathering hides or shells, capable of unlocking unique loot tables only a Ranger can get. Break that down further and make a Specialist Ranger who can loot unique or rare gems from the beasts they slay. Dragons Eye or Tortoise pearls. Needing Mining, Jewel crafting and a combat quest line for such a specialist.