http://lodestone.finalfantasyxiv.com...entry?e=386946
I blogged about now i feel jobs/classes are.


http://lodestone.finalfantasyxiv.com...entry?e=386946
I blogged about now i feel jobs/classes are.
Hero of Carpe Diem Linkshell
http://hero.guildwork.com/
always looking for good people.
MMOs are starting to move away from the talent tree model to some more interesting ideas.
WoW is now going to use a perk inspired system were every x levels you pick from one of three talents that have a similar general same aim, but achieve it in different ways.
GW2 is using a system where you distribute attribute points which unlock passives, some of which you can pick whilst some are fixed. http://www.gw2tools.com/
Maybe FFXIV could have a kind of system were you pick between different passives.
E.g. A Monk might have a selection of passives relating to Second Wind, of which only one can be picked - Second Wind heals more, or it has a shorter cooldown, or monk receives a 5 second defensive buff when using Second Wind.
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