So I don't really have a strong opinion on whether the servers are full or empty or math and all that, but I do remember back in the day when we had more than the holidays and maybe one crossover event an expansion cycle (possibly hyperbole). It'd be nice to have a few odds and sods events to fill up the gaps, though I understand resources being an issue.
Eorezan World Foot Race where you running on foot in a complete circle around Eoreza's three main continents while this guy is chasing you:
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I wouldn't say every server is dead, what has happened that a good chunk of the playerbase would rather RP, afk in Limsa or go to nightclubs.
Its only dead on the gameplay side of things.
I think blaming the issues now just on events is true to an extent but I wouldn't call it the biggest factor.
- Solo FCs are growing in popularity because it's 100x easier than going for a private plot and you also get the added benefit of your own storage chest + money printing via submarines. Only way to fix that is to give everyone some form of instanced housing or for larger FCs to give the same benefits to their members (unlimited submarine access, space in the chest for their items, decoration permissions, etc.) Either way, can't really trump getting your own house for half the effort.
- Aether is sucking up the majority of the population and people are going there to do their content. Only way that can be fixed is if cross-DC is removed or they apply some form of benefit buff to do content on your own server.
- It's no secret that a large population of the game play for the RP/modding aspect. They genuinely just might not have any interest in FC activities if they can just go to a club and party with friends there and show off their mods.
Having better events would help bring people around for a couple days, but ultimately I think we're heading into an era where traditional FCs will become extinct or less popular. It worked a few years ago but I don't think it will continue in current times.
During WoW's Halloween event, the Headless Horseman will sometimes attack some of the low-level towns (I forget if it's on a timer or if someone has to manually start it, it's been a while) by setting buildings on fire and yelling incredibly hammy lines across the zone. This starts a timed event for players to use buckets of water balloons to throw on the fires and put them out while the Horseman lights more fires and taunts you. If you fail, he flies off and the event ends; if you succeed, he comes down to fight, but pretty much always gets instantly killed by high-level players, dropping a pumpkin full of seasonal loot.
The Horseman can also be fought as a seasonal boss in a special version of the Scarlet Monastery dungeon, where he has a very low chance of dropping his mount for players, among other loot.
But it would also be the exact same event year after year. Events did get a shake up in Cataclysm but other than that they didn't change through the end of Legion (when I finally quit WoW so I don't know if they've been changed since). There was always a vocal part of the player base asking for Blizzard to change the events and give them new content because they were getting boring.During WoW's Halloween event, the Headless Horseman will sometimes attack some of the low-level towns (I forget if it's on a timer or if someone has to manually start it, it's been a while) by setting buildings on fire and yelling incredibly hammy lines across the zone. This starts a timed event for players to use buckets of water balloons to throw on the fires and put them out while the Horseman lights more fires and taunts you. If you fail, he flies off and the event ends; if you succeed, he comes down to fight, but pretty much always gets instantly killed by high-level players, dropping a pumpkin full of seasonal loot.
The Horseman can also be fought as a seasonal boss in a special version of the Scarlet Monastery dungeon, where he has a very low chance of dropping his mount for players, among other loot.
The WoW and FFXIV styles each have their pros and cons. WoW events are the same year after year but the activities are more engaging. FFXIV gives us new stories each year and sometimes new activities but they're more basic and not as engaging. Both get boring after time.
I would give the edge to the WoW events though - the rewards would generally return each year so players could farm the event currency to get what they wanted from previous events instead of having to buy them from the cash shop. That tends to keep the interest in the activities going longer, at least among newer players if not veterans.
Can we not go into that again?
in my alts fc we got 13 people and a lott of players out 365 days
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