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  1. #11
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Silver-Strider View Post
    But how often are you actually doing it?
    Once you've explored every path, is there ever a need or desire to go back?
    Depends if I got all the minions and TT cards out of it. So as many times as I need for that.
    (3)

  2. #12
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Deo14 View Post
    But IS was already made for that. And dungeons. And roulettes. And relics. And MSQ. And anything below EX for that matter.
    IS has no combat. And sure it's similar to other dungeons in terms of combat but what's wrong with enjoying a new dungeon?
    (2)

  3. #13
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Thurmnmurmn View Post
    IS has no combat. And sure it's similar to other dungeons in terms of combat but what's wrong with enjoying a new dungeon?
    Why can't we enjoy it in a different way? Why can't it be different than a just a regular, stale dungeons? Variant is just 2.5 dungeons stitched together, why can't it bring a little bit more of a new stuff to a table? Nothing is wrong with enjoying new dungeon, but enjoyment is subjective. I would enjoy it much more if the gameplay was more involved.

    It would also be great if I could enjoy it week from now, but I have done all paths already and was pretty lucky with TT cards, so I don't have many reasons to go back.
    (9)

  4. #14
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Deo14 View Post
    Why can't we enjoy it in a different way? Why can't it be different than a just a regular, stale dungeons? Variant is just 2.5 dungeons stitched together, why can't it bring a little bit more of a new stuff to a table? Nothing is wrong with enjoying new dungeon, but enjoyment is subjective. I would enjoy it much more if the gameplay was more involved.

    It would also be great if I could enjoy it week from now, but I have done all paths already and was pretty lucky with TT cards, so I don't have many reasons to go back.
    I'm not dismissing any complaints about it. Was just talking for myself since you asked.

    I personally think this content would be much longer standing if people didn't google the routes and tried figuring them out themselves. But that's how it is nowadays. Everyone would rather be told how to do it instead of figuring it out themselves.
    (3)

  5. #15
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    882
    Character
    Bunbun Thurm
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Or sorry you didn't ask but you replied to me. Also dunno how to edit my post on mobile so sorry for double post.
    (1)

  6. #16
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    941
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    -NPCs wait for different paths.
    -Boss has different mechanics depending on path.
    -Variant actions are incomparable to Lost actions.
    -DRN got reduced to a repetitive farm with the same actions each time (could have made a case with DRS, had you done it)
    -"Literally" is a designated troll buzzword that even good posts are automatically invalidated by.
    (7)

  7. #17
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by ZephyrMenodora View Post
    Would rather they return to giving us two MSQ dungeons for the roulette a patch over these, personally. Just this last patch, the chasm down to Golbez could have been a dungeon rather than us just looking at it and talking about it.
    I'd rather have Variant and Criterion. Dungeons are lifeless and boring hallways. Variant makes me pay attention and rewards exploration somewhat and Criterion has actual threatening enemies between(!!) bosses. What a novel concept. lol
    (5)

  8. #18
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,345
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Oizen View Post
    Its an interesting idea but they're too full of padding with their alternate routes.

    Doing the exact same path and selecting between two extremely similar options shouldn't be a new path.

    The latest one has a scenario where you either push down a tree or a rock to make a bridge to go over a gap, nothing else changes about it.
    Yeah when I first heard about variant dungeons I thought it would be like a maze like dungeon with lots of different paths and lots of different bosses - of course just recycled old ones like in the deep dungeons, but still better than always the same first boss :x

    Instead we got 3 paths and some puzzles.
    (3)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  9. #19
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    I think they're great - but wish we had more puzzles and less fighting

    Would be soo cool to have big labyrinth where you need find clues and a way out to progress.. ( no fighting(boss) involved ) just puzzels and clues..
    and there would be chests to loot, hidden ones too.. that dropped stuff.. like glamour,mounts..ect..
    Kinda like deep dungeon...if you remove the mobs/bosses and add more mini-games,puzzels... into it
    (4)
    Last edited by Zeastria; 07-22-2023 at 01:56 AM.
    SCH/AST/DNC/VPR/SMN

  10. #20
    Player Kazhar's Avatar
    Join Date
    Apr 2022
    Posts
    564
    Character
    Kazek Amilia
    World
    Twintania
    Main Class
    Reaper Lv 90
    They're interesting to do blind (even though, at the second iteration of the content, we're already seeing patterns). Once you've figured out the twelve paths by yourself, I'm not sure what's left to do. The gameplay outside of the puzzle aspect isn't amazing.
    (6)

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