Page 5 of 5 FirstFirst ... 3 4 5
Results 41 to 50 of 50

Hybrid View

  1. #1
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Honestly, I think the only reason variant dungeons are somewhat interesting is because the standard dungeons have become so insufferably dull at this point that any kind of deviation from the norm feels refreshing, even if it's something as mundane as having branching paths with minimal actual influence on how things play out.

    Criterion really makes me wish we could've gotten proper hard modes for all of the other dungeons in the game, though.
    (2)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KageTokage View Post
    Criterion really makes me wish we could've gotten proper hard modes for all of the other dungeons in the game, though.
    I would love some Extreme and/or Savage dungeons.
    (0)

  3. #3
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    1,013
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    The place is pretty (I really enjoyed the setting), the concept is nice on paper and doing every boss once or twice was fun. It's also good to get solo content as an option.

    However, when it comes to the execution, doing the ninja 12 times was not fun and save for the last boss we didn't need to see the other 3 bosses that much either (I kept changing jobs to try to add a bit of variety). The adds along the paths were boring: just spam aoe and take an occasional side step to avoid their slow aoe.

    I wish there would have been more boss variety, more interesting add fights (Criterion was better) and a more difficult solo option as it was all too easy.
    (0)
    Last edited by Toutatis; 07-27-2023 at 09:49 AM.

  4. #4
    Player
    Koros's Avatar
    Join Date
    Jul 2023
    Posts
    304
    Character
    Koros Drakon
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by KageTokage View Post
    Honestly, I think the only reason variant dungeons are somewhat interesting is because the standard dungeons have become so insufferably dull at this point that any kind of deviation from the norm feels refreshing, even if it's something as mundane as having branching paths with minimal actual influence on how things play out.

    Criterion really makes me wish we could've gotten proper hard modes for all of the other dungeons in the game, though.
    idk criterion is literally just a boss rush in a linear corridor

    It's fine I guess but they could do better than that.
    (0)

  5. #5
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Done it once, was pretty much more of the same but they make a bigger deal out of it with NPC's.
    10 minutes of entertainment. Now i'm playing WoW because FF fails to deliver engaging content outside of weekly raids.
    We already have so much braindead content. The game needs more midcore stuff and proper character progression outside of tomes/savage because man this game is getting boring.
    I know people on the forums are *STOKED* to AFK in Limsa with their shitty glam nobody cares about, but some of us want to actually play the game and have stuff to do.
    (3)

  6. #6
    Player
    Syln's Avatar
    Join Date
    Aug 2015
    Posts
    654
    Character
    Saya Finwel
    World
    Omega
    Main Class
    Gladiator Lv 90
    Well i got bored of it in solo after 12 runs that's 11 more than current normal dungeon :3
    (0)

  7. #7
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,036
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    It's good for /gpose
    (0)

  8. #8
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,098
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    I dont dislike them, they just need more fine tuning and be more creative with content. (in general)
    It shouldn't feel like a slog to run to each check point, dungeon progression needs to be more fluid and faster. I doubt new players can or will enter this dungeon early on, so let veterans have fun for once.
    Every check point doesn't have to be filled with trash mobs, it's okay to have some puzzles and riddles. Or add more random events such as visiting gods/kamis that boost you or trick you. (Thinking here about HoH the little minions or minigame events such as the card guess-game from treasure maps)
    "Another-criterion" version should be tuned down to midcore difficulty, so even random partyfinder groups can clear it more easily.
    Add gear enhancing upgrade materials or anything that really is worth to return to Variant dungeons. It's beyond me why dev's create content, just to let it die after a month.
    (5)

  9. #9
    Player
    Koros's Avatar
    Join Date
    Jul 2023
    Posts
    304
    Character
    Koros Drakon
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by xbahax92 View Post
    I dont dislike them, they just need more fine tuning and be more creative with content. (in general)
    It shouldn't feel like a slog to run to each check point, dungeon progression needs to be more fluid and faster. I doubt new players can or will enter this dungeon early on, so let veterans have fun for once.
    Every check point doesn't have to be filled with trash mobs, it's okay to have some puzzles and riddles. Or add more random events such as visiting gods/kamis that boost you or trick you. (Thinking here about HoH the little minions or minigame events such as the card guess-game from treasure maps)
    "Another-criterion" version should be tuned down to midcore difficulty, so even random partyfinder groups can clear it more easily.
    Add gear enhancing upgrade materials or anything that really is worth to return to Variant dungeons. It's beyond me why dev's create content, just to let it die after a month.
    Criterion difficulty is fine IMO, they should bump variant to be midcore instead of nerfing criterion
    (0)

  10. #10
    Player
    FairyDJ's Avatar
    Join Date
    Nov 2020
    Posts
    39
    Character
    A'leksan Shadowheart
    World
    Brynhildr
    Main Class
    Bard Lv 90
    I was excited to do Critereon Dungeons cause I was like finally savage content for dungeons. I love dungeon runs. I always like working my skills and things since I am not really a raider and I was really disappointed by the dungeons. It wasn't exciting for me and I was let down.
    (0)

Page 5 of 5 FirstFirst ... 3 4 5