Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 34
  1. #21
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I originally wanted one that was more outdoor and akin to the areas around Swallow's Compass.

    Now that we got this one, though... maybe just one in ancient Ampador.
    (0)
    Last edited by Shurrikhan; 07-23-2023 at 03:47 PM.

  2. #22
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    I think the ruins underneath the Azim Steppe would be a good choice.
    (1)

  3. #23
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Pick a highly decorated house in any player housing district with lots of rooms used and equally well-decorated, and make that the next Variant dungeon. Bonus points if they choose one with lots of glitched furniture that you have to navigate to find a way to get out of bounds for a super-secret route.
    (1)

  4. #24
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,042
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Easy, the Gelmorran ruins in the Shroud. They've existed since 1.0 but we know basically nothing about them.

    But the bigger question is whether or not they will even continue to make Variant Dungeons or if this is another case of "this expansion only" content.
    (0)

  5. #25
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,078
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Absurdity View Post
    But the bigger question is whether or not they will even continue to make Variant Dungeons or if this is another case of "this expansion only" content.
    We know we're getting a third one in this expansion. That's enough to speculate on its contents.
    (0)

  6. #26
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Absurdity View Post
    But the bigger question is whether or not they will even continue to make Variant Dungeons or if this is another case of "this expansion only" content.
    I think that it's definitely something that could still be up in the air. SE has a history of sometimes taking the easy/lazy way out of problems to avoid fixing it, so I could see them responding to the calls for better loot in Criterion by just giving up on the content entirely. I certainly hope that they don't do that, but I wouldn't be shocked if they did.
    (0)

  7. #27
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    I find it very hard to care about content that you play once and are then done with, without anything to show for it at that.
    (1)
    Last edited by GoatOfWar; 07-23-2023 at 10:07 PM.

  8. #28
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,692
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Variant/criterion have rewards problems but they just shouldn’t have been introduced at the difficulty they are at

    Variant is easier than the expert roulette (which is a legit impressive bar to limbo under), criterion is on the level of a difficult 3rd easy 4th floor savage and savage is basically a hard 4th floor with an instance length body check

    Did anyone actually ask for savage, they could have substituted the savage version for a difficulty roughly the level of an easy extreme (say ultima weapon) that can be cleared with randoms in less than a single lockout with some strategy

    Then with the 3 difficulty levels better balanced they could then feed them useful rewards and upgrades

    Variant becomes the relic step and the “more expert dungeons” when you are bored of aetherfont, the new mid level content could drop say 650 gear and become casual BIS/catch-up gear for savage without having to deal with the lockout of the alliance raid come x.5 and the savage version could either drop 655, 660 (alternative BIS option) or the twine/upgrade stuff/weapon tomestone alongside the current rewards.

    So the top tier of content becomes populated by people looking for alternate BIS or out of savage lockout twines, the middle tier fills the Bozja gap for “non braindead casual content” and gives a “casual BIS” that’s not just buying the crafted gear and the low tier gives more dungeons and more options for people who like expert dungeon level content and could be a way to give a unique relic step, then I imagine it wouldn’t be hard to evergreen variant in the future by just making it its own roulette
    (1)

  9. #29
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    676
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Abandon Variant Dungeons or make fundamental changes to difficulty, rewards, and pacing.
    (0)

  10. #30
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,012
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I originally wanted one that was more outdoor and akin to the areas around Swallow's Compass.

    Now that we got this one, though... maybe just one in ancient Ampador.
    +1 for Amdapor. We have so much lore on Mhach and Nym, but we still know next to nothing about Amdapor.
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast

Tags for this Thread