+1 Alexander.
I wouldn’t mind delving into parts of Azys Lla. Or Ronka.
Whatever it is, I wish it came with more lore and not just a more-of-the-same a la Deep Dungeon.
+1 Alexander.
I wouldn’t mind delving into parts of Azys Lla. Or Ronka.
Whatever it is, I wish it came with more lore and not just a more-of-the-same a la Deep Dungeon.
I just want them to remember Norvrandt exists and theyve done nothing with it all expac.
My ideas are hroth-centric bc they've also done nothing with hroth all expansion.
Twine Mines themed dungeon with Magnus as our hanger-on (calling the npcs guides is generous), could also give us a femgar first look in the book completion quest (assuming we get another variant in 6.55).
Ronka Ruins quest petitioned by the Fanow girls but Runar is the guide. Recounts the history of ronka and lady tiuna and gives us lore on a powerful super-society that isnt allagan/ascian hyurs for once (first emperor of ronka was a hrothgar according to the qitari questline).
The "actual mechanical body" is still the location where the primal has sealed itself within its bubble of timey-wimeyness, and the body is inside the bubble.Alexander Prime, the primal in control of the city, sealed himself outside of time to prevent anyone from summoning him again. The actual mechanical body is still sitting there. Matoya complains about "that rusting hulk clogging up the Thaliak" during the lead-up to Shadowbringers.
Originally I was thinking that it would follow Ul'dah with Gridania (6.45) and then Limsa Lominsa (6.55) to contemplate all 3 main ARR hubs, but unexpectedly they went for Hingashi for the second one.Ever since Mount Rokkon launched, I haven't been able to leave this duty. All the different locations, the cool bosses, the music, the strong Heian period inspiration, everything has drawn me in and I'm absolutely in LOVE with how they did this location. It's so athmospheric and nice. I've done all routes and purchased everything off of the potsherd shop as soon as I could.
But then it got me thinking...
Will they do more of these in the future? I sure hope so. But what could they do?
A few of the ideas that came to mind were:
- The Vault, or rather, the things underneath it. We've been told there are gaols with all sorts of things imprisoned within, and even the last few unicorns.
- Gelmorra. We know little about it, but we know it existed. Maybe the ruins? There's so much to discover.
- The lower levels of Ishgard that we only see from above, maybe? We know nothing about what's under there.
- The sewers underneath Garlemald, or something Garlemald-themed.
What would be YOUR suggestion for future variant dungeon locations? I want to hear everyone's ideas, because honestly I looove this content despite not giving much attention to the first one.
So, I would highly think that the 3rd one could be something Ishgard, maybe led by one of the non-combat NPCs we met in Heavensward (Lord Fortemps?). This way, we'd have all 3 Criterion dungeons themed after ARR, HW and SB expansions.
My personal suggestions for 7.0 criterion dungeons would be
- One for Garlemald (featuring Jullus)
- One for Thavnair (featuring Nidhana)
- One for Sharlayan (featuring Fourchenalt)
I don't think there's gonna be an iteration for the First, because as they are doing now, they usually tie them to a central point (in this case, the gleaners in Sharlayan) - so its either all 3 at the First, or none at the First at all. But then, they can change things around.
Last edited by Raikai; 07-21-2023 at 09:39 PM.
There is a lot of unexplored dumped lore that idk if the devs even remember at this point.
I forget the name of the place in Elpis but it looked to be a good spot for a Deep Dungeon before Orthos came along, especially when there was mention about changing rooms and the like.
I would also love to have one in the Azim Steppe cause I'm always greedy for more Xaela lore.
And +1 to a Ronkan-themed one.
West Shroud and East Coerthas.
"The Calamity Ruins".
Featuring the Dawn Vigil and a return of the Lichenweed area that was used in PvP but better!
"The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
Unmatched in heaven and earth, one body and one soul that challenge the gods!"
oh dyou mean Cthonic whatever waaaaay off to the side of the map that you never need to go to? I thought for sure thatd be part of the raid series lolI forget the name of the place in Elpis but it looked to be a good spot for a Deep Dungeon before Orthos came along, especially when there was mention about changing rooms and the like.
I would also love to have one in the Azim Steppe cause I'm always greedy for more Xaela lore.
And +1 to a Ronkan-themed one.
I'll never stop suggesting more Ivalice and therefore Vagrant Story content. We have used some enemy types and music...
It's time. Plus it might help stir up a Vagrant Story Remake that it desperately needs and deserves since like 50% of the game was cut.
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
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