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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,190
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    I'm hoping to not need to make more macros to solve this, as my limited macro space is always just under capacity.
    You'll need more macros to solve this. Minimally, a single non jobspecific macro that resets your bar to 1, probably on your job switching bar.

    Alternatively, change all your bar switching macros so that they are bar copying macros (you'll need to copy your 1 bars to 8 or something first) so that whenever you "switch" bars you're really copying the other bar to bar 1, then put a "copy bar 8 back to bar 1" macro on each bar for resetting the bar to 1. That way whenever you switch jobs you will be on bar 1 and bar 1 will have something on it. The macro book cost for this solution is still just one macro, unless your bars already have a "switch back to bar 1" macro on them, in which case the copy macro replaces the switch macro, for a macro book cost of 0.
    (1)
    Last edited by Rongway; 07-21-2023 at 10:39 AM.

  2. #2
    Player
    LilimoLimomo's Avatar
    Join Date
    Jul 2023
    Location
    Windurst
    Posts
    1,135
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rongway View Post
    You'll need more macros to solve this. Minimally, a single non jobspecific macro that resets your bar to 1, probably on your job switching bar.

    Alternatively, change all your bar switching macros so that they are bar copying macros (you'll need to copy your 1 bars to 8 or something first) so that whenever you "switch" bars you're really copying the other bar to bar 1, then put a "copy bar 8 back to bar 1" macro on each bar for resetting the bar to 1. That way whenever you switch jobs you will be on bar 1 and bar 1 will have something on it. The macro book cost for this solution is still just one macro, unless your bars already have a "switch back to bar 1" macro on them, in which case the copy macro replaces the switch macro, for a macro book cost of 0.
    This is a really thoughtful solution! While this does mean that every job would require one extra crosshotbar to act as the "canvas" that crosshotbar "templates" are copied to, it also means that I can use extra hotbars from other classes (like crafters, lancer, etc) as storage for excess bars if an overflow occurs. Thanks for the compelling suggestion!
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