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  1. #1
    Player
    LilimoLimomo's Avatar
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    Jul 2023
    Location
    Windurst
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    1,134
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100

    Is there a setting to change the currently active crosshotbar when switching classes?

    For convenience, nearly all my classes use macros so that when I press a certain ability, it will switch to a different crosshotbar that contains the moves I would presumably want to follow up with; this helps me have access to all of my abilities without using certain button combinations that would cause pain due to my arthritis.

    The issue is that on some classes like Dragoon, I have 7 crosshotbars, but on Summoner I only have 2. So If I switch to SMN from DRG, most of the time the crosshotbar I switch to is empty, since it (for example) keeps using crosshotbar 7 if that's what my previous class was using.

    So I'm wondering if there's a setting that I can change somewhere so that when I switch jobs the crosshotbar will change to the 1st one, since every job has mappings on bar 1? That would be ideal. I'm hoping to not need to make more macros to solve this, as my limited macro space is always just under capacity.
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  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
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    4,160
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    I'm hoping to not need to make more macros to solve this, as my limited macro space is always just under capacity.
    You'll need more macros to solve this. Minimally, a single non jobspecific macro that resets your bar to 1, probably on your job switching bar.

    Alternatively, change all your bar switching macros so that they are bar copying macros (you'll need to copy your 1 bars to 8 or something first) so that whenever you "switch" bars you're really copying the other bar to bar 1, then put a "copy bar 8 back to bar 1" macro on each bar for resetting the bar to 1. That way whenever you switch jobs you will be on bar 1 and bar 1 will have something on it. The macro book cost for this solution is still just one macro, unless your bars already have a "switch back to bar 1" macro on them, in which case the copy macro replaces the switch macro, for a macro book cost of 0.
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    Last edited by Rongway; 07-21-2023 at 10:39 AM.

  3. #3
    Player
    LilimoLimomo's Avatar
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    Jul 2023
    Location
    Windurst
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    1,134
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rongway View Post
    You'll need more macros to solve this. Minimally, a single non jobspecific macro that resets your bar to 1, probably on your job switching bar.

    Alternatively, change all your bar switching macros so that they are bar copying macros (you'll need to copy your 1 bars to 8 or something first) so that whenever you "switch" bars you're really copying the other bar to bar 1, then put a "copy bar 8 back to bar 1" macro on each bar for resetting the bar to 1. That way whenever you switch jobs you will be on bar 1 and bar 1 will have something on it. The macro book cost for this solution is still just one macro, unless your bars already have a "switch back to bar 1" macro on them, in which case the copy macro replaces the switch macro, for a macro book cost of 0.
    This is a really thoughtful solution! While this does mean that every job would require one extra crosshotbar to act as the "canvas" that crosshotbar "templates" are copied to, it also means that I can use extra hotbars from other classes (like crafters, lancer, etc) as storage for excess bars if an overflow occurs. Thanks for the compelling suggestion!
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