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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I don't think that it's true at all and it's really interesting that posters with 'recent' join dates who, by their own admission, only started playing the game fairly recently as well are the ones trying to rewrite the history of the forum to suit whatever point they're making at the time.

    I've said as much before, but most of the negativity and spite actually stems from those individuals who have made the game such a sudden, intimate part of their personal lives that any criticism of the product itself is treated as a deeply personal attack.

    Even weirder is how often a civil conversation will be conducted only for those particular posters to charge in and lump a bunch of posters together as if they were all one hive mind as they ramble about 'majorities' and 'malcontents'.

    That aside, this is a thread touching on complaints regarding the abysmal handling of player houses. If complaints about such a flawed system are not permitted then what, exactly is out of curiosity? I'd say it's not an unreasonable complaint or concern in the slightest and it's been a consistent point of criticism for as long as player housing has existed in the game itself.
    (9)
    Last edited by Theodric; 07-21-2023 at 01:32 PM.

  2. #2
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    I've said as much before, but most of the negativity and spite actually stems from those individuals who have made the game such a sudden, intimate part of their personal lives that any criticism of the product itself is treated as a deeply personal attack.
    Load of rubbish.

    You are ascribing motives to people you dont know, have never met, know nothing about, and hence cannot even begin to determine WHAT their mindset is or where it stems from. You have absolutely no way of verifying this in any manner.

    If complaints about such a flawed system are not permitted
    Who said this and when?

    Who said " it isnt permitted "?

    Where did they say this?

    ill save you the trouble. No one ever did.

    Even weirder is how often a civil conversation
    Civil? You , maybe, others a definite NO.
    (6)
    Last edited by VelKallor; 07-21-2023 at 03:14 PM.

  3. #3
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by SturmChurro View Post
    Yeah, I have heard people are willing to pay upwards of 350 million privately to others to purchase their house.
    It's a lot worse than that these days. On Blamung you have people selling their large houses for 800mil - 1.5 billion gil now. It is really ludicrous. I am very convinced that the housing market contributes the biggest problem to the game's RMT and botting problems.
    (4)
    Quote Originally Posted by Eorzean_username View Post
    My favorite part of all these theatrics is that even when people know it's 2 alts arguing with each other, you still see about a 50/50 split of Likes between one post or the other.

    The entire world, united together under the banner of, "I don't care, as long as the sockpuppet is saying something I agree with!"

  4. #4
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,865
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    It's absolutely to force people to stay subbed. If you don't pay your rent IRL you get evicted as well. Apartments (and now islands for outdoor furnishings), are the better choice for someone who does not plan to stay subbed perpetually.

    Also remember that FC houses only require at least one member to walk in every 45 days; if they get demolished it means that every member of that FC has stopped playing.

    Regarding the "manual labor" comment for new housing wards: It's not that. It that it takes up server resources.

    Because of their blasted neighborhood ward design, all neighborhoods must exist in the live RAM of the world server so that people can hop into it in real time and see everyone else's houses in real time. Even the interior of your houses are technically one giant zone within the perpetual neighborhood space (as we found out with the log out workaround where people would initiate crafting inside their houses to avoid getting kicked out during 5.0 launch, and thus block anyone else from entering the interior of the housing zone because the zone was full!)

    This means that every new ward added increases the live world server overhead. They've managed some pretty neat optimization tricks over the years to pack as many people onto each server as possible, but there is still a finite amount of storage space in RAM on a server, with most lower end standard configurations topping out at 128 GB of live RAM and the highest end of corporate servers reaching 12TB. I do not think that SE is using the latter kind of server, but I would suspect their world server data still isn't going much beyond 1TB per world, with another 1 TB per instance server. Maybe it's 128GB on the lobby server since that server doesn't have any persistent live data to deal with, just the lobby queues.

    Apartments and FC rooms, on the other hand, are purely on demand instances, like duties are. They are stored as data and recreated in real time whenever someone chooses to enter them. Its the same with the Island Sanctuaries. It's a much better system since the location is only added to the instance (and thus the server RAM) when someone chooses to initiate it.
    (4)

  5. #5
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Catwho View Post
    It's absolutely to force people to stay subbed. If you don't pay your rent IRL you get evicted as well. Apartments (and now islands for outdoor furnishings), are the better choice for someone who does not plan to stay subbed perpetually.

    Also remember that FC houses only require at least one member to walk in every 45 days; if they get demolished it means that every member of that FC has stopped playing.

    Regarding the "manual labor" comment for new housing wards: It's not that. It that it takes up server resources.

    Because of their blasted neighborhood ward design, all neighborhoods must exist in the live RAM of the world server so that people can hop into it in real time and see everyone else's houses in real time. Even the interior of your houses are technically one giant zone within the perpetual neighborhood space (as we found out with the log out workaround where people would initiate crafting inside their houses to avoid getting kicked out during 5.0 launch, and thus block anyone else from entering the interior of the housing zone because the zone was full!)

    This means that every new ward added increases the live world server overhead. They've managed some pretty neat optimization tricks over the years to pack as many people onto each server as possible, but there is still a finite amount of storage space in RAM on a server, with most lower end standard configurations topping out at 128 GB of live RAM and the highest end of corporate servers reaching 12TB. I do not think that SE is using the latter kind of server, but I would suspect their world server data still isn't going much beyond 1TB per world, with another 1 TB per instance server. Maybe it's 128GB on the lobby server since that server doesn't have any persistent live data to deal with, just the lobby queues.

    Apartments and FC rooms, on the other hand, are purely on demand instances, like duties are. They are stored as data and recreated in real time whenever someone chooses to enter them. Its the same with the Island Sanctuaries. It's a much better system since the location is only added to the instance (and thus the server RAM) when someone chooses to initiate it.
    tldr

    "poor square enix they are such a small indie company they cant afford proper servers"

    also lol @ comparing this to IRL rent, like really ? Lmao
    (6)

  6. #6
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,865
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Stormpeaks View Post
    tldr

    "poor square enix they are such a small indie company they cant afford proper servers"
    Wasn't a matter of just money, it was a matter of actual availability in 2022. They ordered new servers for Endwalker launch and didn't get them delivered until two years later.

    also lol @ comparing this to IRL rent, like really ? Lmao
    Yeah, actually. They're allowed to use whatever dirty tricks they can to get you to stay subbed, and housing demolition being set at 45 days for a personal house is a pretty smart one from a corporate stand point. Server resources cost money.

    It's better than FFXI 20 years ago, where the resources were so tight that they might actually archive your character after a year. Some people had to put in support tickets to retrieve their old characters.
    (7)

  7. #7
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Catwho View Post
    It's better than FFXI 20 years ago, where the resources were so tight that they might actually archive your character after a year. Some people had to put in support tickets to retrieve their old characters.
    20 years ago the online scenario wasn't as developed as today either.

    In this regard, FFXI was one of the most developed and kind of "new" in the sense it delivered a story (nowadays a lot of mmorpgs have a "main quest", even Wow does now) and tried to implement the job system in ways that maybe only few games ever did by the time (I think Runescape comes to mind as the closest? But I never played it so do correct me if I'm wrong). What I'm trying to say is that FFXI was allowed to be flawed, most other mmorpgs were either simple experiences or just smaller games, the bar was still pretty low by the time and games still experimented.

    FFXIV on the other hand is from 2013, and we're now in the year 2023, we have certain standards by now and the game shouldn't be struggling online this much, especially when literally everything is online now, even single player games (can't even play some games without signing up some online BS). So no, they shouldn't be allowed to demolish and remove items from the player just because "the servers aren't powerful enough". I can go back to WoW or SWTOR and any other online game I own and the items I have purchased there are still there. Heck when Wildstar was still up, my house was still there after months of breaks!

    It kinda reminds me of the whole "Epic vs Steam" debacle, where people would to defend Epic saying "Well even Steam started out poorly, so why can't Epic have a chance to improve" and the answer is obvious: there is a standard now, the bar is already set, and going below that won't do you any favors. You can go higher though but it's clearly not the case here.
    (1)
    Last edited by Voltyblast; 07-22-2023 at 04:03 PM.

  8. #8
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    362
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    Auto Demolition should never start until your active sub runs out. When it runs out then it's fair game. If I am still paying for the sub then why do they care? It doesn't affect me as I'm always at my house but there are people out there with active subs that do have IRL stuff going on that prevents them from logging in. Just a shame that they still pay for your game but still have things taken away because something more important than the game came up for that month.
    (0)

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