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  1. #31
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    806
    Character
    Khloe Stardew
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by rainichan View Post
    LOTRO does not have instanced housing, it has a neighbourhood system like XIV does. The only difference is that when a neighbourhood fills up, a new one is generated, at the cost of less ability to decorate the way that you can in XIV (I have screenshots from my own house and guild house here). FFXI's housing is instanced, everyone gets one from the start, and mog houses outside your home city just act like an inn room that you can't decorate, as is SWTOR's.

    Not to say I wouldn't like a system where a new neighbourhood is auto-generated, but I imagine the same thing would have to happen re: not having as many outdoor hooks to place items or as many houses in each ward to keep sizes down, as well as the fact that the devs would have to go back and revamp the entire system... which takes manpower to do. Everyone's already saying there's less and less to do, taking dev resources and time away from playable content would just make people more upset. They could work on it slowly but then it's "well it's taking too long" lmao.

    And re: housing demos, Yoshida didn't want to do that or paying upkeep at all, but the players asked for auto-demos when demand for housing was starting to overtake the supply back in 2.x. He caved because the players asked, just like they did for lottos to ease not having to try to beat botters to placard click and the demand for it only grew. Maybe it will work for instanced housing eventually too.
    demand took over because no one was wanting to spend 10 million gil for a small because if you recall, house pricing was based off server popularity. I remember when they allowed private housing, and it still didn't fill up because of how ridonkilous the pricing system was at time for a game being released and barely even a year old when they finally brought it out XD
    (1)

  2. #32
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Striker44 View Post
    Narrator's voice: People on this forum have called every single new expansion in existence the "worst one so far" since the game started. This place has been a negative echo chamber for the game's entire lifespan. The couple dozen or so bitter residents are meaningless compared to the hundreds of thousands of players enjoying the game.
    Imagine implying everyone playing the game actually enjoys every single part of it

    Nice delusions my guy
    (6)

  3. #33
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Narrator's voice: People on this forum have called every single new expansion in existence the "worst one so far" since the game started. This place has been a negative echo chamber for the game's entire lifespan. The couple dozen or so bitter residents are meaningless compared to the hundreds of thousands of players enjoying the game.
    (4)

  4. #34
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I don't think that it's true at all and it's really interesting that posters with 'recent' join dates who, by their own admission, only started playing the game fairly recently as well are the ones trying to rewrite the history of the forum to suit whatever point they're making at the time.

    I've said as much before, but most of the negativity and spite actually stems from those individuals who have made the game such a sudden, intimate part of their personal lives that any criticism of the product itself is treated as a deeply personal attack.

    Even weirder is how often a civil conversation will be conducted only for those particular posters to charge in and lump a bunch of posters together as if they were all one hive mind as they ramble about 'majorities' and 'malcontents'.

    That aside, this is a thread touching on complaints regarding the abysmal handling of player houses. If complaints about such a flawed system are not permitted then what, exactly is out of curiosity? I'd say it's not an unreasonable complaint or concern in the slightest and it's been a consistent point of criticism for as long as player housing has existed in the game itself.
    (9)
    Last edited by Theodric; 07-21-2023 at 01:32 PM.

  5. #35
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    I've said as much before, but most of the negativity and spite actually stems from those individuals who have made the game such a sudden, intimate part of their personal lives that any criticism of the product itself is treated as a deeply personal attack.
    Load of rubbish.

    You are ascribing motives to people you dont know, have never met, know nothing about, and hence cannot even begin to determine WHAT their mindset is or where it stems from. You have absolutely no way of verifying this in any manner.

    If complaints about such a flawed system are not permitted
    Who said this and when?

    Who said " it isnt permitted "?

    Where did they say this?

    ill save you the trouble. No one ever did.

    Even weirder is how often a civil conversation
    Civil? You , maybe, others a definite NO.
    (6)
    Last edited by VelKallor; 07-21-2023 at 03:14 PM.

  6. #36
    Player
    rainichan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Caelia Silverarch
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MsMisato View Post
    demand took over because no one was wanting to spend 10 million gil for a small because if you recall, house pricing was based off server popularity. I remember when they allowed private housing, and it still didn't fill up because of how ridonkilous the pricing system was at time for a game being released and barely even a year old when they finally brought it out XD
    Smalls weren't 10mil, even on populated servers like Balmung; the highest they went for a first class is 5mil. The larges were close to 100mil before any devaluation (god, remember that? That wouldn't do much now lol). The old housing price list is here. By then at least the legacy servers had that kind of money, and they were all mixed anyway with the FCs. Heck, my current house is in a FC-designated ward and it was only designated that in 6.1. But more FCs were able to raise gil and they were running into problems with dead and inactive FCs in houses where they hadn't been on long enough and it really was messing with the housing market.

    I just remember the first demo going off on Christmas lol. There were houses saved by the person or someone in the FC walking in, but a lot just never came back after they quit. It sucks now, and I wish they'd allocate more wards for the more populous areas that are actively saying they want houses over the ones that just don't care (my understanding is JP is not as wanting of houses as we are in NA and EU on most servers?) but I figure it's not feasible to consolidate without pushing people into other wards where their preferred plot is already taken up. Doing that when they can't figure out people are loopholing to own multiple plots and stopping that from happening? How silly.
    (1)

  7. #37
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,614
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Enkidoh View Post
    Because for the longest time there were entire residential areas of houses empty whose owners had long since left the game and never returned, and with housing at a premium and a critical shortage of plots, players actually begged SE to implement the demolition timer of these abandoned houses to free up space, and SE eventually complied. It's annoying, but that's life sadly.
    Now if the housing demolition was 90 days instead of 45, you could argue they were simply doing what was requested. 45 days makes it quite obvious they're using housing to keep people subbed.
    (11)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  8. #38
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by rainichan View Post
    Smalls weren't 10mil, even on populated servers like Balmung; the highest they went for a first class is 5mil. The larges were close to 100mil before any devaluation (god, remember that? That wouldn't do much now lol).
    Yeah, I have heard people are willing to pay upwards of 350 million privately to others to purchase their house.
    (1)
    WHM | RDM | DNC

  9. #39
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by SturmChurro View Post
    Yeah, I have heard people are willing to pay upwards of 350 million privately to others to purchase their house.
    It's a lot worse than that these days. On Blamung you have people selling their large houses for 800mil - 1.5 billion gil now. It is really ludicrous. I am very convinced that the housing market contributes the biggest problem to the game's RMT and botting problems.
    (4)
    Quote Originally Posted by Eorzean_username View Post
    My favorite part of all these theatrics is that even when people know it's 2 alts arguing with each other, you still see about a 50/50 split of Likes between one post or the other.

    The entire world, united together under the banner of, "I don't care, as long as the sockpuppet is saying something I agree with!"

  10. #40
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,766
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    It's absolutely to force people to stay subbed. If you don't pay your rent IRL you get evicted as well. Apartments (and now islands for outdoor furnishings), are the better choice for someone who does not plan to stay subbed perpetually.

    Also remember that FC houses only require at least one member to walk in every 45 days; if they get demolished it means that every member of that FC has stopped playing.

    Regarding the "manual labor" comment for new housing wards: It's not that. It that it takes up server resources.

    Because of their blasted neighborhood ward design, all neighborhoods must exist in the live RAM of the world server so that people can hop into it in real time and see everyone else's houses in real time. Even the interior of your houses are technically one giant zone within the perpetual neighborhood space (as we found out with the log out workaround where people would initiate crafting inside their houses to avoid getting kicked out during 5.0 launch, and thus block anyone else from entering the interior of the housing zone because the zone was full!)

    This means that every new ward added increases the live world server overhead. They've managed some pretty neat optimization tricks over the years to pack as many people onto each server as possible, but there is still a finite amount of storage space in RAM on a server, with most lower end standard configurations topping out at 128 GB of live RAM and the highest end of corporate servers reaching 12TB. I do not think that SE is using the latter kind of server, but I would suspect their world server data still isn't going much beyond 1TB per world, with another 1 TB per instance server. Maybe it's 128GB on the lobby server since that server doesn't have any persistent live data to deal with, just the lobby queues.

    Apartments and FC rooms, on the other hand, are purely on demand instances, like duties are. They are stored as data and recreated in real time whenever someone chooses to enter them. Its the same with the Island Sanctuaries. It's a much better system since the location is only added to the instance (and thus the server RAM) when someone chooses to initiate it.
    (4)

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