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  1. #1
    Player
    Vanitax's Avatar
    Join Date
    Jun 2021
    Location
    Argentina, Buenos Aires
    Posts
    44
    Character
    Lars Soren
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    What are the issues of this?
    1. Only level 90 jobs can get this. Leaving people who want to level their jobs out of the equation.
    2. Our options are limited: roulettes are the side content that the player base run mostly, it's not giving something new from what we're used to. Making the game feel more repetitive. PvP, let's be honest, only a niche of people like it and when a lot of people run it is because of glams or time-limited rewards (won't discuss FOMO since we have plenty of time to get them, and it's not the point of this post). And then hunts are the fastest way and my favorite, but a lot of players don't like to be paying attention to a discord server to not miss it (and it's not like Discord notifications work most of the time, at least on Android, leaving it a good option if you catch it at the right time).
    3. Related with the previous point. Resistance weapons offered several ways to get the relic items to get our weapons. Yeah, the 15 crystal tower runs are normally brought for this discussion, BUT we had options.

    I pointed all of this even considering that I personally don't dislike the relics steps considering I have to work and study, something that is making me drop my static once next semester starts. But also, it makes me feel the game got repetitive, there's no much fun like there was in Bozja/Zadnor that we teamed up with random people and even met friends there.

    And with this I bring the last matter of this situation: The midcore content is not rewarding at all
    1. Eureka Orthos gives experience to level up 80-90, but no one queues it since it's more worthy and fast spamming Zadnor Zone 3 and doing the daily Arkasodara quests. Leaving it as a solo experience (which I enjoy a lot but loses its point when it comes to levelling)
    2. Island Sanctuary... well, it's all cosmetics: glams, mounts, minions, and other stuff. I'm not opposed to it, but it didn't click with me and think only a niche of people enjoy it, considering what I read in social media. Despite it's welcome, I think it should be considered an extra instead of a replacer of Bozja questline or Diadem
    3. Variant Dungeon can be killed in hours. Once you get all the endings, all is left is farming the currency and try luck in getting the coffer rewards (that can be obtained through market board)
    4. The Another Variant gives a currency to get: lvl 10 materia and a mount. While the Another Variant Savage gives a title and more currency (this one being hardcore which is even worse)
    (10)
    Last edited by Vanitax; 07-20-2023 at 02:33 PM.

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,320
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I agree that the quantity of things, such as boss fights, user interfaces, textures, models, are all there, they are just designed in a way where you are done with them after a day. Whereas when they put the same development effort into content like eureka and bozja, midcore players were more easily able to enter this content and spend longer in it, because it was designed to stretch out over a longer period of time.

    The midcore content this expansion is good, it's just not so easy to approach. For criterion, you're not likely to try or beat this without a consistent group of friends. Same with Eureka Orthos floor 100.

    Whereas Eureka and Bozja did not require you to have friends, yet was able to consume lots of your time and be enjoyable in the process, with some great NM or CE fights that left bodies everywhere.

    If you do criterion and Eureka Orthos, it is rewarding though because there are mounts from both.

    The let-down is there not being a mount for doing level 80 raids as a blue mage. That is a way for SE to make extra content without much development effort and they didn't take it. A lot of people are in significantly less of a hurry to do level 80 raids as a blue mage without a mount being available.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown: