Results 1 to 10 of 77

Hybrid View

  1. #1
    Player
    ElysiumDragon's Avatar
    Join Date
    Apr 2019
    Location
    Gridania
    Posts
    284
    Character
    Mimilla Milla
    World
    Spriggan
    Main Class
    Archer Lv 92
    The problem with Relics in FF14 is the ethos behind them. As they are, relics effectively serve as semi-disposable 'catchup' gear, whereas other games would maybe have them as prestigious rewards for a demonstration of significant skill (Ultimate Weapons take their place here).

    If you want to have them function as 'catchup' gear, then what's the point in locking them behind an obnoxious grind? People will just ignore the content and find other ways to get weapons, and making lower-tier relics better than Savage loot results in the same issues as WoW, with mandatory grinds purely for the sake of it. And if you want them to be 'prestigious', then you'll have to make them worth the grind and eternally relevant for gameplay purposes, which this game isn't built around.
    (0)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,413
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ElysiumDragon View Post
    The problem with Relics in FF14 is the ethos behind them. As they are, relics effectively serve as semi-disposable 'catchup' gear, whereas other games would maybe have them as prestigious rewards for a demonstration of significant skill (Ultimate Weapons take their place here).

    If you want to have them function as 'catchup' gear, then what's the point in locking them behind an obnoxious grind? People will just ignore the content and find other ways to get weapons, and making lower-tier relics better than Savage loot results in the same issues as WoW, with mandatory grinds purely for the sake of it. And if you want them to be 'prestigious', then you'll have to make them worth the grind and eternally relevant for gameplay purposes, which this game isn't built around.
    The relics used to have prestige attached because the grinds were just that long and requires skills from wide swaths of the game, sure it’s not comparable to the prestige of the ultimate weapons but people used to appreciate when you could do a relic on patch because they were long grinds most people weren’t willing to commit to

    Seeing someone have a finished first step anima weapon on patch indiciating they either did the grinding for the 18 Fate rewards (which had a disgustingly low drop rate) or turned in a complete zeta relic they completed in ARR was a point you kinda just went “wow they out a lot of effort into grinding that relic”

    As for use beyond the current patch there is a reason why people continue to collect anima relics, 14 maintains their use via glam, which is fine
    (2)