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  1. #1
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    218
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Assuming you have the weapon sheathed and weapon drawn set up exactly the same way, you're right. That functions essentially in the manner I'm describing.

    But you have to change both sets every time. Why the redundancy?! Who actually wants different hotbars based on whether their weapon is out? Obviously someone but it's not me.

    I suppose to clarify/simplify, you could say I'm asking for that separation between sheathed/drawn to be removed.. but I assume someone wants and uses that feature and I'm not here to advocate for the removal of anything. I just a single set of those 8 checkboxes to act in a global manner, regardless of stipulations like whether my weapon is drawn.
    (0)

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,160
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Korbei View Post
    But you have to change both sets every time. Why the redundancy?! Who actually wants different hotbars based on whether their weapon is out? Obviously someone but it's not me.
    Having different settings for whether your weapon is drawn or sheathed is beneficial in multiple ways and is something people should take advantage of.

    For example, you do not need access to transportation, minions, emotes other than /comfort, and job changes when you are in combat, so there is no reason bars that contain those actions should be available when your weapon is drawn--and if you need to keep those bars available because they have in-combat actions on them, you should probably rearrange your bars so that things that you don't need in combat aren't on your combat bars.
    (1)
    Error 3102 Club, Order of the 52nd Hour