Page 23 of 24 FirstFirst ... 13 21 22 23 24 LastLast
Results 221 to 230 of 231

Thread: Time to Quit

  1. #221
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Theodric View Post
    Even World of Warcraft has a variant of player housing, limited in design in the form of garrisons.
    I cringe every time I see someone refer to Garrisons as a form of player housing. They aren't player housing. They're an instanced quest hub with a choice of buildings to place - and none of those choices is a living space for the player character.

    Quote Originally Posted by Iscah View Post
    Depends which RPGs you've played, then. I'm trying to think of examples and coming up blank besides "secret bases in Pokémon Ruby/Sapphire".

    Perhaps it's a matter of single player versus multiplayer – Pokémon being somewhere in the middle with the multiplayer connection aspect being conducted outside of the game itself, but you could import friends' secret bases.
    While I know some older RPGs/MMORPGs had forms of housing, I'd say it was still rare until after The Sims became insanely popular for a time and even then it took a while for it to start appearing more often.

    As you say it also depends on the type of RPG. Housing will make sense in some but not others. It makes sense when the player character has downtime in their story leaving them free to do optional activities (common in MMORPGs that are waiting for new patches to release). It would make less sense in a RPG where the player character is on an assignment to explore a remote area for whatever reason (when would the character have a chance to return home?).

    Quote Originally Posted by Amh_Wilzuun View Post
    They seem less receptive to feedback compared to previous expansions. Maybe it’s hubris after years of success now? Hopefully they don’t forget why they had that success in the first place. I don’t think 7.0 will be another 6.0, but man it would be bad if it was
    I don't think that they're less receptive. I think the problem is that they have some very specific plans for 7.0 since it's starting a new chapter in the game's life. Things that players are asking for might already be addressed in those plans or may conflict with them. They have a habit of being silent about changes until they are ready to talk about them.

    Complaints like the 2 minute meta might seem ignored but that 2 minute meta is so firmly woven into current job design that they can't just pull it mid expansion. They would have to rework every job instead of just the ones having the worst balance problems. They know players hate it. I am expecting to see it gone in the 7.0 job designs.

    Quote Originally Posted by DPZ2 View Post
    For emphasis, since you apparently missed the focus of the post to which I was responding: "I think it'd be quite the interesting experiment for Square Enix to ban mods altogether as of 7.0 and prevent them from being launched."

    Edit: if you still don't get it ... gshade, anyone?
    I think most of the community has forgotten why gshade isn't used anymore, assuming they were even paying attention in the first place.
    (1)
    Last edited by Jojoya; 07-22-2023 at 11:29 PM.

  2. #222
    Player
    SomeGuy22's Avatar
    Join Date
    Apr 2022
    Posts
    127
    Character
    Galv Avalan
    World
    Zalera
    Main Class
    Monk Lv 90
    Quote Originally Posted by Jojoya View Post
    I don't think that they're less receptive. (...) They have a habit of being silent about changes until they are ready to talk about them.
    That's my main issue, and that's why they end up feeling less receptive. They talk to us once in a blue moon, and in here they're completely non-existent. It leads to uncertainty in the direction they're headed in, and makes skeptical fans even more uneasy. Even more so considering feedback present since SB is still being repeated to this day.

    Their decision to postpone DRG's and AST's rework after the 6.1 backlash, for example, tells us little of the why they did it, since the SAM changes were never formally addressed by the devs. It ends up looking less like they plan to tweak their reworks, and more that they just straight up pushed them to a later date in which the outrage has hopefully died down.

    Quote Originally Posted by Jojoya View Post
    Complaints like the 2 minute meta might seem ignored but that 2 minute meta is so firmly woven into current job design that they can't just pull it mid expansion. They would have to rework every job instead of just the ones having the worst balance problems. They know players hate it. I am expecting to see it gone in the 7.0 job designs.
    I really hope you're right and I'll gladly eat crow if you are, but I'm sure they'll end up doubling down. The job/combat changes have been mainly focused on convenience for a while now (things like comically increasing range of support skills, removing positionals, etc), and what's more convenient, both player-wise and balancing-wise, than putting everything in a neat little 2 min timer with a bow on it? Feels counter-productive to push all those changes during mutiple EW patches only to change them back later.
    (9)

  3. #223
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Jojoya View Post
    I cringe every time I see someone refer to Garrisons as a form of player housing. They aren't player housing. They're an instanced quest hub with a choice of buildings to place - and none of those choices is a living space for the player character.
    Thus why I deemed it a 'variant' and 'limited' form of player housing...

    Even so, it serves as the closest thing to player housing in that game for role-players to make use of.
    (6)

  4. #224
    Player
    Myrany's Avatar
    Join Date
    May 2019
    Posts
    668
    Character
    Myrany Wilzuun
    World
    Zalera
    Main Class
    Miner Lv 87
    Quote Originally Posted by Theodric View Post
    Thus why I deemed it a 'variant' and 'limited' form of player housing...

    Even so, it serves as the closest thing to player housing in that game for role-players to make use of.
    Honestly there are 3 choices for housing in WoW. Garrison, Panderia Farm, and that ship thing from Legion. Take your pick. I always preferred the Pandaria farm.
    (1)

  5. #225
    Player
    JohncarterIx's Avatar
    Join Date
    Dec 2021
    Location
    ny
    Posts
    367
    Character
    John Carterix
    World
    Behemoth
    Main Class
    Archer Lv 90
    if 7.0 suxs im out to this game got more taxes more timers and less stuff to do = next
    (3)

  6. #226
    Player
    Shori's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Ryan Shori
    World
    Sagittarius
    Main Class
    Scholar Lv 90
    I cancelled the sub today after playing the new variant and finding it lacking in creativity at all. And yet another tomestone sink for the relic so no enthusiasm to continue.
    I wanted to stay, I wanted to believe things would get better. But I'm not going to pay sub fees for stuff I dislike playing.
    Will I come back for 7.0 even? I'm not sure. But 6.x has taught me not to buy into the dev's hype.
    (15)
    .

  7. #227
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    I just remembered City of Heroes had a form of housing for Supergroups ( FCs ) that you can customize. The big draw was not only that...you can assault other SG halls with the goal to steal their Item of Power. It was a cool form of PvP.

    You could defend your base or hope your automated systems could do it...but honestly they were they just to hold them off long enough to get your SG to answer the call.
    (0)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  8. #228
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Shori View Post
    I cancelled the sub today after playing the new variant and finding it lacking in creativity at all. And yet another tomestone sink for the relic so no enthusiasm to continue.
    I wanted to stay, I wanted to believe things would get better. But I'm not going to pay sub fees for stuff I dislike playing.
    Will I come back for 7.0 even? I'm not sure. But 6.x has taught me not to buy into the dev's hype.
    Sad but true, and to say that change is virtually unlikely for the 7.0 given how the management and lack of listening they undertook during 6.0 and its 6.x-6.4 patches.
    (2)

  9. #229
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Renalt View Post
    I'm holding out for 7.0. That will either renew my interest or kill it forever.
    100% my take. 7.0 is make or break for me.
    (6)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #230
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Curious to know regarding the dissapointment in the relic grinds AND the Mt.Rokkon Savage rewards being absolute donkey.

    How many of you are finally giving up this game and quitting and leaving forever? I'm DYING to know your thoughts.
    Subbed till January 2024, no plans on going anywhere.
    (2)

Page 23 of 24 FirstFirst ... 13 21 22 23 24 LastLast