Quote Originally Posted by Jojoya View Post
I don't think that they're less receptive. (...) They have a habit of being silent about changes until they are ready to talk about them.
That's my main issue, and that's why they end up feeling less receptive. They talk to us once in a blue moon, and in here they're completely non-existent. It leads to uncertainty in the direction they're headed in, and makes skeptical fans even more uneasy. Even more so considering feedback present since SB is still being repeated to this day.

Their decision to postpone DRG's and AST's rework after the 6.1 backlash, for example, tells us little of the why they did it, since the SAM changes were never formally addressed by the devs. It ends up looking less like they plan to tweak their reworks, and more that they just straight up pushed them to a later date in which the outrage has hopefully died down.

Quote Originally Posted by Jojoya View Post
Complaints like the 2 minute meta might seem ignored but that 2 minute meta is so firmly woven into current job design that they can't just pull it mid expansion. They would have to rework every job instead of just the ones having the worst balance problems. They know players hate it. I am expecting to see it gone in the 7.0 job designs.
I really hope you're right and I'll gladly eat crow if you are, but I'm sure they'll end up doubling down. The job/combat changes have been mainly focused on convenience for a while now (things like comically increasing range of support skills, removing positionals, etc), and what's more convenient, both player-wise and balancing-wise, than putting everything in a neat little 2 min timer with a bow on it? Feels counter-productive to push all those changes during mutiple EW patches only to change them back later.