Unless you find this fun Renathras ( in which case keep it up! ) you should save your sanity.
You're playing chess against pigeons that will strut around the board, crap on it, knock over a pawn by accident, and declare themselves the winner.
Unless you find this fun Renathras ( in which case keep it up! ) you should save your sanity.
You're playing chess against pigeons that will strut around the board, crap on it, knock over a pawn by accident, and declare themselves the winner.
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
this guy's actually getting depressed because of the forums
i actually feel kinda bad now
The thing with your example, even if we assume the 20% is accurate, is that not everyone who comes to the game is concerned about housing.The thing is, housing is a core component of the game to my way of thinking. You can have the coolest game in the world, but if you neglect an essential core component so that maybe 20% of the population or less even get to participate [...] As nice as the whole thing looks, that is still going to leave 80+% of the guests with a pretty bad taste in their mouth.
There are enough people outside the 20% who want housing and can't get it, that they are frustrated by the current system. That is undeniably true. But it doesn't mean that every player feels the same way.
I had a house on my old server before I moved to Materia. It was fun to put together, but that was prettymuch it. Once it was done, it was nice to go into, like looking back at an artwork I'd done – but I also didn't feel like there was anything to actually do with it once it was done. I couldn't bring it cross-server with me and I'm not feeling like I want to do it over again.
Other people aren't going to want to do it at all, or they'll find that a private chamber in their FC house is enough.
In short, maybe only 20% can get a house, but that doesn't mean the whole remaining 80% are wanting one. It's certainly not what I expect out of a fantasy RPG, which is what the game is primarily marketed as.
When it comes to housing, there is serious problem with scarcity-induced demand, and I'm personally guilty of that. I wasn't interested in housing back then, but since I've heard how hard it is to get one, I jumped to new EU server when I had the opportunity and bought nice M house in Mist. I wasn't really doing much with it, since I wasn't really interested in housing at that time. So there are people that are interested in housing, but they cannot get one, yet there are plenty of people with houses that do not use them, but don't want to lose them either, just in case they'll like in it future or because they don't want to lose something so valuable.The thing with your example, even if we assume the 20% is accurate, is that not everyone who comes to the game is concerned about housing.
There are enough people outside the 20% who want housing and can't get it, that they are frustrated by the current system. That is undeniably true. But it doesn't mean that every player feels the same way.
I had a house on my old server before I moved to Materia. It was fun to put together, but that was prettymuch it. Once it was done, it was nice to go into, like looking back at an artwork I'd done – but I also didn't feel like there was anything to actually do with it once it was done. I couldn't bring it cross-server with me and I'm not feeling like I want to do it over again.
Other people aren't going to want to do it at all, or they'll find that a private chamber in their FC house is enough.
In short, maybe only 20% can get a house, but that doesn't mean the whole remaining 80% are wanting one. It's certainly not what I expect out of a fantasy RPG, which is what the game is primarily marketed as.
There's a big difference between detecting use of mods and installing software to a player client that would block those mods from launching.That's odd. Since when is it illegal to not allow modding? Are you telling me that WoW is also banned in Japan? Are you telling me that FFXIV's own TOS opens them up to lawsuits? Are you telling me there's no way they can find mod users?
They can detect if they choose to. They've stated that they're not interested in doing so for now because of privacy issues.
Blocking the mod from launching could leave them tied up in the courts for years and it probably would not end in their favor. They have no legal right to interfere in user agreements between other parties even if one party is violating their agreement with SE by using of the mod. Not even Blizzard attempts to block unauthorized mods from launching and their legal team dwarfs anything SE could afford to field.
Detect then ban? Yes. Block? No.
Quite a lot of fantasy RPG's do have some form of player housing, though, to be fair. It's pretty much become a staple for me. I like immersing myself in a game world and having a slice of that game world to call my own allows for me to do as much.
The Witcher 3 has a house for Geralt to acquire. Stardew Valley revolves heavily around a farmhouse - and farm - to be customised to one's liking. Monster Hunter World has partial player housing. Skyrim, even unmodded, has DLC that allows for player housing. The Elder Scrolls Online has player housing and very intricate furnishing/house designs at that. Even World of Warcraft has a variant of player housing, limited in design in the form of garrisons.
Certainly, it isn't a mandatory feature or something everybody is interested in but I'd wager the amount of people who do like player housing is pretty meaty. There's also individuals who do not like decorating a house themselves but appreciate the efforts of those who do.
That aside, as a shameless plug if anybody happens to be interested in visiting my house then it is Plot 3, 24 Ward, The Lavender Beds (Large) on Cerberus.
Also tends to include things (the Job counts) about players who logged out with a current tier Extreme's weapon. Which means they played more than just a quick log in and out again.
Gaius, I'm still not going to date you. No amount of you talking dirty to me - when you lie about people, it's dirty talk in your mind, I guess? - is going to make me love you. I don't love liars. If you want me to love you as much as you obsess over me, you're going to have to stop lying all the time.
TOO.
LATE.
I'm not reading any of that. I gave you a chance for a good faith discussion. Several, in fact. You didn't want one. Why should I give you one now? You can't even make that post without more insults.
This.
A lot of people have an unfortunate habit of assuming because they want something, so does everyone else.
Also, a lot of people could have gotten houses that didn't want THAT one. When the bidding started, there were many Smalls that had 0-3 bids since everyone was rushing the Mediums and Larges. Only when they didn't win those did they consider the Smalls, and most of those had been sold, so then people complained. When they could have bid on the smaller houses before.
Honestly, they just need to remove the need for having a House from things. I honestly have no idea why they won't let people without Houses grow crops or do submarine/airship missions. There's no reason for it other than they want things to be super scarce. But the Housing community is also...uh...it. People complaining from dozens of different angles, for dozens of different things, proposing things that alienate others in the community (many propose making all housing instanced in a "If I can't have one, no one can!" approach, which alienates the ones that DO like having a house in a public neighborhood with neighbors and such), meanwhile, tons of players genuinely couldn't care less.
That's true, but not all do, many don't in all ways, either. That is, what's "housing" is different in a lot of cases.
WoW had Garrisons. Are Garrisons REALLY "housing"? You don't get to pick the location, you can pick the buildings, but you couldn't pick the style or any details about them. Just the same generic building that had a few levels. Haven't played since Legion, but as far as I've heard, it still doesn't have Housing, and FFXIV's Apartment system (something pretty much everyone can get) is more customizable than that. Island Sanctuary alone is already about as customizable as Garrisons were. And WoW was/may still be the most played MMO of all time and with current player numbers.
Witcher 3 isn't an MMO. ESO's housing is (imo) limited since it's instanced only and I didn't feel like I could do as much with it, and honestly, couldn't bring myself to care because of how limiting it felt at the time. LotRO's, too. Skyrim's is also like that, where you have "slots" to put things, you can't just throw things wherever you want.
Agree that there are people wanting it, but it's probably not a majority of the playerbase, and there's a lot of caveats to that, like people who want a public space house (who dislike instanced housing like ESO's) and so on.
Last edited by Renathras; 07-22-2023 at 01:21 PM. Reason: EDIT for length
Depends which RPGs you've played, then. I'm trying to think of examples and coming up blank besides "secret bases in Pokémon Ruby/Sapphire".
Perhaps it's a matter of single player versus multiplayer – Pokémon being somewhere in the middle with the multiplayer connection aspect being conducted outside of the game itself, but you could import friends' secret bases.
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