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  1. #1
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    Deo14's Avatar
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    Quote Originally Posted by IkaraGreydancer View Post
    While I agree with some of this, this kind of devalues console players when they're a nice chunk of the playerbase. They mess around and rp n such without mods just fine. For the game to become akin to Skyrim folks would have to not have fun with what the game offers anymore. Skyrim doesn't get updates (to my knowledge). XIV does. Also since when has XIV ever been unplayable and where/how would that ever happen in this game? Just wondering
    They clearly don't value midcore players, or people that do want to play an actual MMORPG. What makes you think console players are any different? And I don't mean that game right now is unplayable, but if the game goes in this direction and 7.0 will have new start, with current cadence of content? Then yes, there will be not many things to do, especially for midcore players, so community will be divided even more into Limsa Dwellers and raiders, without anything in between.

    Quote Originally Posted by Atelier-Bagur View Post
    I think Asmongold said it best. If everyone or if 90% of the playerbase actually just quit right now, SE would immediately do a 180 with FFXIV in a heartbeat.
    I see that him saying the most bland, obvious thing anyone with common sense could come up with, but ending up treated as some prophet, is still his thing. Unless he starts to speak about real life things of course, then it goes full 180.
    (13)

  2. #2
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    IkaraGreydancer's Avatar
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    Ikara Graydancer
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    Quote Originally Posted by Deo14 View Post
    They clearly don't value midcore players, or people that do want to play an actual MMORPG. What makes you think console players are any different? And I don't mean that game right now is unplayable, but if the game goes in this direction and 7.0 will have new start, with current cadence of content? Then yes, there will be not many things to do, especially for midcore players, so community will be divided even more into Limsa Dwellers and raiders, without anything in between.



    I see that him saying the most bland, obvious thing anyone with common sense could come up with, but ending up treated as some prophet, is still his thing. Unless he starts to speak about real life things of course, then it goes full 180.
    I consider myself midcore and things are fine to me. Ofc that's opinions. Much of what you expressed doesn't apply to everyone. And my point still stands. Console take part of these spaces just fine. If you have literally nothing to do that is in fact partially the players problem. It's never a question there being something to do, it's willingness or want to do said things. No real right or wrong there.
    I don't Limsa dwell nor do I raid. I run things that I find fun.
    (2)

  3. #3
    Player
    Deo14's Avatar
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    Quote Originally Posted by IkaraGreydancer View Post
    I consider myself midcore and things are fine to me. Ofc that's opinions. Much of what you expressed doesn't apply to everyone. And my point still stands. Console take part of these spaces just fine. If you have literally nothing to do that is in fact partially the players problem. It's never a question there being something to do, it's willingness or want to do said things. No real right or wrong there.
    I don't Limsa dwell nor do I raid. I run things that I find fun.
    No need to go into hyperboles, I'm sure some people who consider themselves midcore are having fun, but if you look around in forums and reddits, you cannot deny content could be designed better for us.

    Variant is hyper casual, while criterion has 2 savage difficulties. What's the deal with this, why is there always insane gap between easy and hard content? Relic "grind" is not a grind, it's by-product of you running your daily roulettes. A participation trophy, if you will. Not a fan of BLU, but from what I've heard, update isn't really breathtaking, but I might give it a shot. IS is just badly designed, I like farming and similar, but it just missed the mark completely, I just go there once a two weeks, if I don't forget about it completely. It's neither relaxing or interesting, it's just clicking on nodes, copy pasting spreadsheets from discord and that's about it. Tried to get into EO, but it's full of gotcha mechanics. Not a fan of losing hours of progress, just because I didn't had guide on a second screen. I find crafting fun, but there's not much to craft after first week of raid tier. I'll make next step of crafter relics and won't use them for much, that's about it.

    Problem is that I want to play the game, but there's simply not much to do. In GW2, I always had plenty of stuff to do, I was naturally burning out while playing it. After 3-6 months, I started to enjoy it less and less, and eventually swapped to other games, and that's completely fine, after few months, I returned with full energy, and none of my progress was lost, since the game is horizontal. In FFXIV, I feel like I'm being forced to stop playing, since there just isn't anything meaningful to do. I would get it if each major and .x5 patch a gave us at least 1 month of meaningful gameplay, but it's really 1 or 2 weeks tops.



    Quote Originally Posted by Koros View Post
    Skyrim mods are infinitely more sophisticated than FF14 mods though. FF14 mods are mostly just glams and UI. Skyrim mods change the entire gameplay:
    Don't worry, I'm fully aware of that, I have 252 GB Skyrim installation on my PC right now, and that's after I deleted downloaded archives to save some space. Both games focus on different stuff, there's more choice in clothing (or lack of clothing) and similar in FFXIV, while Skyrim has more gameplay-altering stuff. FFXIV is very limited in that sense, but because of this limitation, it's really surprising how popular FFXIV is for modding.
    (9)
    Last edited by Deo14; 07-21-2023 at 01:02 AM.

  4. #4
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    Koros's Avatar
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    Quote Originally Posted by Deo14 View Post
    No need to go into hyperboles, I'm sure some people who consider themselves midcore are having fun, but if you look around in forums and reddits, you cannot deny content could be designed better for us.

    Variant is hyper casual, while criterion has 2 savage difficulties. What's the deal with this, why is there always insane gap between easy and hard content? Relic "grind" is not a grind, it's by-product of you running your daily roulettes. A participation trophy, if you will. Not a fan of BLU, but from what I've heard, update isn't really breathtaking, but I might give it a shot. IS is just badly designed, I like farming and similar, but it just missed the mark completely, I just go there once a two weeks, if I don't forget about it completely. It's neither relaxing or interesting, it's just clicking on nodes, copy pasting spreadsheets from discord and that's about it. Tried to get into EO, but it's full of gotcha mechanics. Not a fan of losing hours of progress, just because I didn't had guide on a second screen. I find crafting fun, but there's not much to craft after first week of raid tier. I'll make next step of crafter relics and won't use them for much, that's about it.

    Problem is that I want to play the game, but there's simply not much to do. In GW2, I always had plenty of stuff to do, I was naturally burning out while playing it. After 3-6 months, I started to enjoy it less and less, and eventually swapped to other games, and that's completely fine, after few months, I returned with full energy, and none of my progress was lost, since the game is horizontal. In FFXIV, I feel like I'm being forced to stop playing, since there just isn't anything meaningful to do. I would get it if each major and .x5 patch a gave us at least 1 month of meaningful gameplay, but it's really 1 or 2 weeks tops.





    Don't worry, I'm fully aware of that, I have 252 GB Skyrim installation on my PC right now, and that's after I deleted downloaded archives to save some space. Both games focus on different stuff, there's more choice in clothing (or lack of clothing) and similar in FFXIV, while Skyrim has more gameplay-altering stuff. FFXIV is very limited in that sense, but because of this limitation, it's really surprising how popular FFXIV is for modding.
    FF14 just has better clothing really, even for ERP, the body textures and [redacted] 18+ animations are better in Skyrim, all those [redacted] "movies" are made in Skyrim, some FF14 modders even stole assets from Skyrim modders, it's pathetic
    (2)

  5. #5
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    Deo14's Avatar
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    Quote Originally Posted by Koros View Post
    FF14 just has better clothing really, even for ERP, the body textures and [redacted] 18+ animations are better in Skyrim, all those [redacted] "movies" are made in Skyrim, some FF14 modders even stole assets from Skyrim modders, it's pathetic
    FFXIV modding is simply popular because it's online. Sure, you can do so much more stuff in Skyrim, but in here you can do things with other people, with that mare lamentorum you can even sync with other players, which I don't think is very possible in Skyrim. There's that online mod, but even if it did worked flawlessly with other mods, then you will still need to find other players to ERP with you.
    (3)

  6. #6
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    Iscah's Avatar
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    Quote Originally Posted by Atelier-Bagur View Post
    True but while we meme a lot on Yoshida and the team, I'm sure that somebody like him would take that kind of mass exodus seriously.

    He's not the kind of person who would actually let a project just die out. It just seems like he and the team has gotten too complacent at times.
    While it's true that he would likely take a mass exodus seriously, the post you're talking about is describing a mass exodus caused by drastic changes to the game beforehand.

    Assuming he would approve drastic changes to the game in the first place, responding to the resulting exodus would just mean reverting the game to its previous (current) state.

    ---

    If for some reason the current playerbase turned away from the game in its current state, then yes he would probably consider what changes have driven people off and attempt to win them back. But for now, whether the game is growing or "only" stable at a comfortably high number, if the game is doing well then there is no reason to change it to be something other than what its current userbase is currently enjoying about it. They'll never appeal to everyone, so it makes more sense to remain stable in what the game entails overall. They can't make everyone happy at once.
    (3)