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Thread: Time to Quit

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  1. #1
    Player
    Syln's Avatar
    Join Date
    Aug 2015
    Posts
    654
    Character
    Saya Finwel
    World
    Omega
    Main Class
    Gladiator Lv 90
    Not gonna happen for me but i have been on a 1 month sub 1 month unsub routine for more than a year now.

    Current content pace give me 1 to 2 weeks of enjoyable content every 4 month, that's just not enough.
    (4)

  2. #2
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    My boiling point was already 3.1. I didn't come back again until 4.0 and only have done so with the acceptance of the notion that the game will never be more than it is. I only played a couple months worth of SB at either end, came into ShB around 5.1 but sporadically popped in and out until 5.5. EW is the first time since ARR I've been in it for the long haul, but the instant my random amusements cease to be a draw I'll be on the way out the door again.
    (1)

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,108
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Deo14 View Post
    We're at a stage where it's impossible to tell if this is a joke or fully serious.
    That particular poster does nothing (to my experience) but exaggerated mockeries of "I'm happy with the game as it is" posts. They're clearly not serious.


    Quote Originally Posted by Zebraoracle View Post
    Really? You don't understand why hard content needs good rewards?

    Okay, what happens when people who seek a challenge get their one clear of it and see there's nothing to reward them for their trouble? They stop doing it. The content becomes dead content.
    Overcoming the challenge is the reward. If that's not a thing that gives you joy, you don't do it. Simple as that.

    If there's a material reward, people will play it to get the reward, then stop, and the content will be just as dead.

    Regardless of the reward, tangible or intangible, you're still going to have some fraction of players who want to to it for the first time, and some who have the reward but are happy to step in and replay it for the sake of it.


    Quote Originally Posted by Jojoya View Post
    I'm not trying to suggest going out of the way to make positive only feedback posts in addition to the negative ones but when discussing things that you aren't enjoying, it may be helpful to mention the things you are enjoying as a comparison point.
    That's why posts in the vein of "my opinion on XXX", positive or negative, are not really a good thing for a forum format.

    The ideal setup – and I wish the mods/community team would encourage it by starting topics to form the framework – is to make a neutral thread about the game features as they are released, and then everyone can come to that thread and say what they thought of it, good or bad.
    (1)

  4. #4
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Iscah View Post
    Overcoming the challenge is the reward. If that's not a thing that gives you joy, you don't do it. Simple as that. If there's a material reward, people will play it to get the reward, then stop, and the content will be just as dead.

    Regardless of the reward, tangible or intangible, you're still going to have some fraction of players who want to to it for the first time, and some who have the reward but are happy to step in and replay it for the sake of it.
    Overcoming a difficult challenge should be part of the reward. Without a tangible reward, content has no lifespan beyond the time it takes to clear it once. If there's some kind of decent incentive, the content will not only be ran by the general population for longer, but it will always be alive in some capacity. People still farm old Extremes to this day because there is a reward worth going for. I don't think that people are going to be doing so with things like Criterion. There just isn't a reason to justify doing so, especially if Criterion can't be unsynced.

    To use another example, I'd also assume that people wouldn't bother reclearing Savage if a tangible reward wasn't tied to it. It'd get cleared once and abandoned. Because Savage has rewards, people are willing to clear it for months after their first kill. Criterion needs that carrot on a stick to get people to keep coming back.
    (17)
    Last edited by AwesomeJr44; 07-20-2023 at 01:56 PM.

  5. #5
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Iscah View Post
    Overcoming the challenge is the reward. If that's not a thing that gives you joy, you don't do it. Simple as that.

    If there's a material reward, people will play it to get the reward, then stop, and the content will be just as dead.

    Regardless of the reward, tangible or intangible, you're still going to have some fraction of players who want to to it for the first time, and some who have the reward but are happy to step in and replay it for the sake of it.
    A lot of people welcome a challenge so long as it offers a suitable carrot on the stick as a reward. There's a healthy balance to be struck. I like goals to work towards but I also like my time invested to amount to more than just bragging rights. Especially since I prefer to go through some content with my partner and Endwalker has provided a lot less group content in general to our tastes when compared to previous expansions.
    (5)

  6. #6
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    Like others have said, 7.0 will determine whether or not I finally stop playing or stay.

    The content has not be appealing at all. The small pool of dungeons reduced to 1 per patch, the relic grind being phoned in, and jobs getting absolutely nothing other than sfx upgrades.

    Ppl can judge Eureka and Bojzan all they want but there was way more effort put in the grind than what we have now. Grinding the lack of variety dungeons we have now is equally as boring.

    The content cycle has become stale and it just feels more of the same (and not in a good way).

    I dare say that ShB was a solid expansion despite its shortcomings.

    For new players, they'll have plenty to do and enjoy, but for me personally (been here since SB), they've become complacent with the content cycle.
    (1)

  7. #7
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    In the spirit of fan fest, I will cool off my criticism a bit. As of next month, they survived 10 years since the game's rebirth. They're about to debut the 5th expansion and a graphics upgrade. That's pretty cool. I just played Mount Rokkon and it's a very nice dungeon. If they don't invest enough into this game's future, Blue Protocol is there to take up the bat for Japanese MMOs.
    (1)

  8. #8
    Player
    CStrife912's Avatar
    Join Date
    Jul 2015
    Posts
    470
    Character
    Alexia Kusanagi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Rufalus View Post
    In the spirit of fan fest, I will cool off my criticism a bit. As of next month, they survived 10 years since the game's rebirth. They're about to debut the 5th expansion and a graphics upgrade. That's pretty cool. I just played Mount Rokkon and it's a very nice dungeon. If they don't invest enough into this game's future, Blue Protocol is there to take up the bat for Japanese MMOs.
    I’ve been keeping a close eye on Blue Protocol but sadly you’re wrong it won’t take the bat to anyone in its current state. It doesn’t have an endgame really at the moment or any long stay content (yeah people are saying that of 14 but this game is 11 years old… BP has just released like a month ago) I know the Japanese playerbase isn’t happy with the lack of content, customisation, goals, the overpriced gacha… I want it to do well but as of the moment not looking good but I’m going to try it when it releases globally.

    I used to play 14 mostly every day and had tons to do, I still have bits I can do like EW extreme mounts, current deep dungeon, tartaru and omega side quests. Now the crafter/gatherer relics as well. I’ve left a lot of stuff to bulk out the big dead window of 6.55 to 7.0 and been playing my backlog while doing like daily frontline to do the pvp season rewards and the weekly reset stuff. Il get 7.0 with no hesitation I think it will be 7.1 onwards il be keeping a close eye on their new direction as an expansion will always likely feel chunky content wise.
    (1)

  9. #9
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by CStrife912 View Post
    I’ve been keeping a close eye on Blue Protocol but sadly you’re wrong it won’t take the bat to anyone in its current state. It doesn’t have an endgame really at the moment or any long stay content (yeah people are saying that of 14 but this game is 11 years old… BP has just released like a month ago) I know the Japanese playerbase isn’t happy with the lack of content, customisation, goals, the overpriced gacha… I want it to do well but as of the moment not looking good but I’m going to try it when it releases globally.
    Yeah give them a sec; service games can change a lot over time. I don't know if they have a public roadmap but maybe good endgame stuff is planned, just not in the launch window? Hopefully they have a good communication with players and adjust well to feedback.
    (0)

  10. #10
    Player
    MonsutaMan's Avatar
    Join Date
    Sep 2019
    Posts
    368
    Character
    Elzen Man
    World
    Raiden
    Main Class
    Samurai Lv 70
    If ya'll aint quit by now, you aint ever quitting.

    Just be like me & play every other month or 2.

    Still have not finished ARR.......

    ....$hit...maybe I should quit........
    (3)

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