Quote Originally Posted by Zarkovitch View Post
Criterion dungeon, I'm sure they are listening to feedback to make it a medicore content and some sort of alternative to upgrade gear via giving us tome upgrade on weekly lockout and the rest can be bonus like they did for before... Oh wait they didnt do it. A useless content with no purpose. Bravo square enix you did again, I thought you learn from diadem, but guess you didnt.
I would really love to know what was their plan with V&C. Common complaints are that game is unrewarding, insane gap between easy and hard content without any middle ground, and that content is one and done.

So they made variant, which is even easier than regular dungeons, is one and done after you do all paths, and then they made "normal" criterion which is on savage level, requires savage gear (or at least community was supposedly gatekeeping it that way), and then they make yet another more savage difficulty for a good measure. And of course, neither of criterions gives you anything meaningful. I really hope they'll tell us on one of the fanfest what were their intentions. They probably allocated all of their writers to come up with something believable, that would explain that mediocre 6.X story.