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  1. #1
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100

    Endwalker is my least favorite expansion yet

    ARR-SHB were fantastic, all of the Trials and Raids felt memorable and the mechanics were fun and interesting. But not EW. Every single EW Trial and Raid feels like a completely different team now works on the game and it's taken a giant step down in quality. The mechanics are not memorable or interesting, and almost none of them have any sense of uniqueness to them that all the others did. The creativity of this game's stellar mechanics have died, and it's sad to see.

    I love this game, that's why I'm being critical on it. For the first and only time in my time with this game since I started it in 3.4 launch, I've found my self not actually having any desire to do the 24 man raid, extreme trials or savage raids. Never before have I felt this way. That's disappointing. It's not burn out, I never truly get burned out on this game, it's just the direction this game has taken and how far it has sunk away from the original design philosophies of ARR.

    The EW conclusion to the Ascian arc was overwhelmingly disappointing for 10 years of build up to a random villain they made only recently with no real relevance to everything we've been doing. And don't even get me started on the two minute meta.

    I did 6.3's MSQ and honestly haven't played since this entire patch cycle. Not even the Extreme trial or 24 man raid this time. I can't bring my self to log in and learn them, much less the Savage raids of 6.2.

    I miss when FF14 was good.
    (49)

  2. #2
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,298
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    EW is my favorite and I have more sub time since EW than any other expansion. Game is great. Different strokes for different folks.
    (17)
    Last edited by ZephyrMenodora; 05-20-2023 at 11:34 PM. Reason: iPad typo

  3. #3
    Player Thenightvortex's Avatar
    Join Date
    Aug 2022
    Posts
    93
    Character
    Shaimmeux Draidin
    World
    Raiden
    Main Class
    Red Mage Lv 90
    Based, couldn’t agree more.

    You should check out this thread, you’re definitely not alone in your dissent

    https://forum.square-enix.com/ffxiv/...y-in-Endwalker
    (21)

  4. #4
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,602
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    My only question is why did it take you 4 months to make this post? Were you unsubbed from January through end of April?
    (5)

  5. #5
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,323
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    I suppose if you're only playing for trials and raids, that's fair. That's definitely not why I play, but I can respect your opinion.
    (4)

  6. #6
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by DPZ2 View Post
    My only question is why did it take you 4 months to make this post? Were you unsubbed from January through end of April?
    I'm still subbed because I want to support the idea of how good FF14 was and hope that it returns to it someday, and I don't want to lose my house obviously. I was hoping 6.3 was just a bad phase and 6.4 would hype me enough to get heavily back into the game but it didn't. Now I'm reading prelim patch notes and feeling such disappointment that honestly never happened before with this game.

    Quote Originally Posted by Boblawblah View Post
    I suppose if you're only playing for trials and raids, that's fair. That's definitely not why I play, but I can respect your opinion.
    I play(ed) for a lot of reasons, Trials and Raids just happen to be my favorite content.
    (16)

  7. #7
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Naw, SB was way fuckin worse. Eureka alone puts sb in the dumpster tier but that wasn't the only thing that sucked about it.
    (4)

  8. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,546
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mithron View Post
    ARR-SHB were fantastic, all of the Trials and Raids felt memorable and the mechanics were fun and interesting. But not EW. Every single EW Trial and Raid feels like a completely different team now works on the game and it's taken a giant step down in quality. The mechanics are not memorable or interesting, and almost none of them have any sense of uniqueness to them that all the others did. The creativity of this game's stellar mechanics have died, and it's sad to see.
    Then how do you explain how awesome and unique Zodiark is? It's my favorite EW trial by far and one of my most favorite overall.

    All the asteroid and memory stuff in Endsinger is neat. I think the mechanics in the others are really great too, just the aesthetic that I'm not really into. Barbaricca was well-received for example and I thought it was really good, just too green for me, like Rubicante is too much fire for me.

    Even the leveling dungeons I have found really good too. I love the final Ktisis fight for example. It's well designed and people who do the mechanics wrong wipe. There is even something for the tanks who can wipe their group if they don't know what interrupt is and there are definitely a lot of tanks that don't know what interrupt is. The fights before it are good too, simply requiring you to learn what different head telegraphs mean.

    The Tower of Zot fight's mechanics are fast-paced as well which is a change from a lot of fights.

    I even find Lapis Manalis' mechanics quite punishing if you aren't paying attention. They give you Doom and kill you and other mechanics I have seen just kill DPS or healers leaving me to finish it.

    And the raids are great too. I don't know how you can do the current savage raids and not think they are good, memorable and interesting. I know they are for me.

    And what about the 24-person raids? Aglaia was probably one of the most well-received alliance raids in history, if not the most. The Rhalgr fight and the last fight are memorable! The others were interesting too, like Byregot's platform mechanics.

    And don't even get me started on the two minute meta.
    I think this must be where this is all really coming from, because almost nobody likes this or at best is neutral about it.

    It's true that SE has hired new people over time (I have even seen the job adverts for fight designers that say to make a design similar in difficulty to current dungeons that would make a dungeon only last 20 minutes). The fights aren't worse, just different.

    If the argument is they reuse mechanics like a lot of people bring up, they did this even in Heavensward.
    (5)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  9. #9
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I don't think it's getting worse, it's just getting stale because it's old and not evolving much. How many times can you be locked in a room with a small group of people, solving mechanics that amount to standing on the correct spot. It's a good game built for the PS3 generation. We're pushing up against limitations and running out of ways to redress stuff.
    (5)

  10. #10
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    I love how it's always the ones that literally dont play the game or play the game amongst a million other games that will tell you how great EW is

    its really telling
    (25)

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